Fixes for 64 bit builds

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@51 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-06-01 12:46:17 +00:00
parent 69ed883ae0
commit 66e69ef6b2
25 changed files with 1546 additions and 494 deletions
-17
View File
@@ -160,12 +160,6 @@ protected:
*/
void ParseMaterialChunk(int* piRemaining);
// -------------------------------------------------------------------
/** Apply texture coordinate offsets
*/
void ApplyScaleNOffset();
void BakeScaleNOffset(aiMesh* pcMesh, Dot3DS::Material* pcSrc);
// -------------------------------------------------------------------
/** Parse a mesh chunk in the file
*/
@@ -206,25 +200,16 @@ protected:
*/
void ConvertScene(aiScene* pcOut);
// -------------------------------------------------------------------
/** U/V Scaling/Offset handling
*/
void GenTexCoord (Dot3DS::Texture* pcTexture,
const std::vector<aiVector2D>& p_vIn,
std::vector<aiVector2D>& p_vOut);
// -------------------------------------------------------------------
/** generate normal vectors for a given mesh
*/
void GenNormals(Dot3DS::Mesh* sMesh);
// -------------------------------------------------------------------
/** generate unique vertices for a mesh
*/
void MakeUnique(Dot3DS::Mesh* sMesh);
// -------------------------------------------------------------------
/** Add a node to the node graph
*/
@@ -236,13 +221,11 @@ protected:
*/
void InverseNodeSearch(Dot3DS::Node* pcNode,Dot3DS::Node* pcCurrent);
// -------------------------------------------------------------------
/** Apply the master scaling factor to the mesh
*/
void ApplyMasterScale(aiScene* pScene);
// -------------------------------------------------------------------
/** Clamp all indices in the file to a valid range
*/