* Revert "Refactoring: use using types (#6266)"
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@@ -668,7 +668,7 @@ aiMesh *ColladaLoader::CreateMesh(const ColladaParser &pParser, const Mesh *pSrc
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}
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// create morph target meshes if any
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MeshArray targetMeshes;
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std::vector<aiMesh *> targetMeshes;
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std::vector<float> targetWeights;
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Collada::MorphMethod method = Normalized;
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