Fixed texture bug due simultaneously using 'usemtl' and 'usemap' attributes

Signed-off-by: Vitaly Kovalev <vkovalev@gkmsoft.ru>
This commit is contained in:
Vitaly Kovalev
2017-06-27 13:52:43 +03:00
parent 9ffc1a97c1
commit 6891db99af

View File

@@ -179,7 +179,18 @@ void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
case 'u': // Parse a material desc. setter
{
getMaterialDesc();
std::string name;
getNameNoSpace(m_DataIt, m_DataItEnd, name);
size_t nextSpace = name.find(" ");
if (nextSpace != std::string::npos)
name = name.substr(0, nextSpace);
if(name == "usemtl")
{
getMaterialDesc();
}
}
break;