reformat unittests.

This commit is contained in:
Kim Kulling
2020-03-22 12:13:09 +01:00
parent edc73552cd
commit 68a9fa2df3
77 changed files with 2555 additions and 1632 deletions
+9 -12
View File
@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -40,18 +38,17 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "TestModelFactory.h"
#include "UnitTestPCH.h"
#include "SceneDiffer.h"
#include "AbstractImportExportBase.h"
#include "SceneDiffer.h"
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <assimp/material.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/types.h>
#include <assimp/Importer.hpp>
#include "PostProcessing/ArmaturePopulate.h"
@@ -62,18 +59,18 @@ class utArmaturePopulate : public ::testing::Test {
// empty
};
TEST_F( utArmaturePopulate, importCheckForArmatureTest) {
TEST_F(utArmaturePopulate, importCheckForArmatureTest) {
Assimp::Importer importer;
unsigned int mask = aiProcess_PopulateArmatureData | aiProcess_ValidateDataStructure;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/FBX/huesitos.fbx", mask);
EXPECT_NE( nullptr, scene );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/huesitos.fbx", mask);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1u);
aiMesh* mesh = scene->mMeshes[0];
aiMesh *mesh = scene->mMeshes[0];
EXPECT_EQ(mesh->mNumFaces, 68u);
EXPECT_EQ(mesh->mNumVertices, 256u);
EXPECT_GT(mesh->mNumBones, 0u);
aiBone* exampleBone = mesh->mBones[0];
aiBone *exampleBone = mesh->mBones[0];
EXPECT_NE(exampleBone, nullptr);
EXPECT_NE(exampleBone->mArmature, nullptr);
EXPECT_NE(exampleBone->mNode, nullptr);