3mf: use correct material assignment in case of multi-materials.
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@@ -70,9 +70,14 @@ namespace D3MF {
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class XmlSerializer {
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public:
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using MatArray = std::vector<aiMaterial*>;
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using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
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XmlSerializer(XmlReader* xmlReader)
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: mMeshes()
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, mMaterials()
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, mMatArray()
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, mActiveMatGroup( 99999999 )
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, mMatId2MatArray()
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, xmlReader(xmlReader){
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// empty
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}
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@@ -109,10 +114,10 @@ public:
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std::copy( mMeshes.begin(), mMeshes.end(), scene->mMeshes);
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scene->mNumMaterials = mMaterials.size();
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scene->mNumMaterials = mMatArray.size();
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if ( 0 != scene->mNumMaterials ) {
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scene->mMaterials = new aiMaterial*[ scene->mNumMaterials ];
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std::copy( mMaterials.begin(), mMaterials.end(), scene->mMaterials );
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std::copy( mMatArray.begin(), mMatArray.end(), scene->mMaterials );
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}
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scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
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scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
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@@ -162,7 +167,7 @@ private:
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return node.release();
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}
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aiMesh* ReadMesh() {
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aiMesh *ReadMesh() {
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aiMesh* mesh = new aiMesh();
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while(ReadToEndElement(D3MF::XmlTag::mesh)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
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@@ -177,7 +182,6 @@ private:
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void ImportVertices(aiMesh* mesh) {
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std::vector<aiVector3D> vertices;
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while(ReadToEndElement(D3MF::XmlTag::vertices)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
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vertices.push_back(ReadVertex());
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@@ -234,8 +238,27 @@ private:
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}
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void ReadBaseMaterials() {
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std::vector<unsigned int> MatIdArray;
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const char *baseMaterialId( xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_id.c_str() ) );
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if ( nullptr != baseMaterialId ) {
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unsigned int id = std::atoi( baseMaterialId );
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const size_t newMatIdx( mMatArray.size() );
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if ( id != mActiveMatGroup ) {
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mActiveMatGroup = id;
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MatId2MatArray::const_iterator it( mMatId2MatArray.find( id ) );
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if ( mMatId2MatArray.end() == it ) {
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MatIdArray.clear();
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mMatId2MatArray[ id ] = MatIdArray;
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} else {
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MatIdArray = it->second;
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}
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}
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MatIdArray.push_back( newMatIdx );
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mMatId2MatArray[ mActiveMatGroup ] = MatIdArray;
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}
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while ( ReadToEndElement( D3MF::XmlTag::basematerials ) ) {
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mMaterials.push_back( readMaterialDef() );
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mMatArray.push_back( readMaterialDef() );
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xmlReader->read();
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}
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}
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@@ -285,24 +308,37 @@ private:
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return true;
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}
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void assignDiffuseColor( aiMaterial *mat ) {
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const char *color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
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aiColor4D diffuse;
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if ( parseColor( color, diffuse ) ) {
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mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
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}
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}
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aiMaterial *readMaterialDef() {
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aiMaterial *mat( nullptr );
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const char *name( nullptr );
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const char *color( nullptr );
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const std::string nodeName( xmlReader->getNodeName() );
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if ( nodeName == D3MF::XmlTag::basematerials_base ) {
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name = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_name.c_str() );
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std::string stdMatName;
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aiString matName;
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matName.Set( name );
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std::string strId( to_string( mActiveMatGroup ) );
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stdMatName += "id";
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stdMatName += strId;
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stdMatName += "_";
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if ( nullptr != name ) {
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stdMatName += std::string( name );
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} else {
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stdMatName += "basemat";
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}
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matName.Set( stdMatName );
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mat = new aiMaterial;
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mat->AddProperty( &matName, AI_MATKEY_NAME );
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color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
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aiColor4D diffuse;
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if ( parseColor( color, diffuse ) ) {
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mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
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}
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assignDiffuseColor( mat );
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}
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return mat;
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@@ -339,7 +375,9 @@ private:
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private:
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std::vector<aiMesh*> mMeshes;
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std::vector<aiMaterial*> mMaterials;
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MatArray mMatArray;
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unsigned int mActiveMatGroup;
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MatId2MatArray mMatId2MatArray;
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XmlReader* xmlReader;
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};
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@@ -370,14 +408,16 @@ D3MFImporter::~D3MFImporter() {
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// empty
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}
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bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
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const std::string extension = GetExtension(pFile);
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bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
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const std::string extension( GetExtension( filename ) );
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if(extension == Extension ) {
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return true;
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} else if ( !extension.length() || checkSig ) {
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if (nullptr == pIOHandler ) {
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return true;
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if ( nullptr == pIOHandler ) {
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return false;
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}
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D3MF::D3MFOpcPackage opcPackage( pIOHandler, filename );
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return opcPackage.validate();
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}
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return false;
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