ase/ask loader is quite stable now, loads most models correctly
added pretransformvertices postprocess step bugfixes in the 3ds material system. transparency is now displayed correctly Node view in the viewer display the local transformation matrix now Fixed wrong directory name. "unused" renamed to "extra" ---> all is WIP ... git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@50 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -116,6 +116,10 @@ protected:
|
||||
*/
|
||||
void ProcessAnimation( aiBoneAnim* pAnim);
|
||||
|
||||
//! true if the transformation matrix for the OGL-to-DX is
|
||||
//! directly used to transform all vertices.
|
||||
mutable bool bTransformVertices;
|
||||
|
||||
public:
|
||||
/** The transformation matrix to convert from DirectX coordinates to OpenGL coordinates. */
|
||||
static const aiMatrix3x3 sToOGLTransform;
|
||||
|
||||
Reference in New Issue
Block a user