ase/ask loader is quite stable now, loads most models correctly

added pretransformvertices postprocess step
bugfixes in the 3ds material system. transparency is now displayed correctly
Node view in the viewer display the local transformation matrix now
Fixed wrong directory name. "unused" renamed to "extra"
---> all is WIP ...


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@50 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-05-30 23:01:25 +00:00
parent 7e257677dd
commit 69ed883ae0
38 changed files with 1285 additions and 417 deletions

View File

@@ -88,6 +88,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "GenVertexNormalsProcess.h"
#include "KillNormalsProcess.h"
#include "SplitLargeMeshes.h"
#include "PretransformVertices.h"
#include "../include/DefaultLogger.h"
using namespace Assimp;
@@ -133,6 +134,7 @@ Importer::Importer() :
// add an instance of each post processing step here in the order of sequence it is executed
mPostProcessingSteps.push_back( new TriangulateProcess());
mPostProcessingSteps.push_back( new PretransformVertices());
mPostProcessingSteps.push_back( new SplitLargeMeshesProcess_Triangle());
mPostProcessingSteps.push_back( new KillNormalsProcess());
mPostProcessingSteps.push_back( new GenFaceNormalsProcess());