ase/ask loader is quite stable now, loads most models correctly
added pretransformvertices postprocess step bugfixes in the 3ds material system. transparency is now displayed correctly Node view in the viewer display the local transformation matrix now Fixed wrong directory name. "unused" renamed to "extra" ---> all is WIP ... git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@50 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -1329,6 +1329,10 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
|
||||
b = (unsigned char)(CDisplay::Instance().GetFirstCheckerColor()->z * 255.0f);
|
||||
szText = "B0";
|
||||
}
|
||||
else if (!g_pcAsset)
|
||||
{
|
||||
r = g = b = 150;szText = "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (unsigned char)((g_avLightColors[0] >> 16) & 0xFF);
|
||||
@@ -1358,6 +1362,10 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
|
||||
b = (unsigned char)(CDisplay::Instance().GetSecondCheckerColor()->z * 255.0f);
|
||||
szText = "B1";
|
||||
}
|
||||
else if (!g_pcAsset)
|
||||
{
|
||||
r = g = b = 150;szText = "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (unsigned char)((g_avLightColors[1] >> 16) & 0xFF);
|
||||
@@ -1383,6 +1391,10 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
|
||||
r = g = b = 0;
|
||||
szText = "-";
|
||||
}
|
||||
else if (!g_pcAsset)
|
||||
{
|
||||
r = g = b = 150;szText = "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (unsigned char)((g_avLightColors[2] >> 16) & 0xFF);
|
||||
|
||||
Reference in New Issue
Block a user