Small update to the ASE loader.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@64 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-07-18 20:29:46 +00:00
parent fc8a8b54f9
commit 6ad0892396
11 changed files with 715 additions and 383 deletions

View File

@@ -110,8 +110,7 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh)
// what we can check, though, is if the mesh has normals and texture coord. That's a requirement
if( pMesh->mNormals == NULL || pMesh->mTextureCoords[0] == NULL)
{
DefaultLogger::get()->error("Normal vectors and at least one "
"texture coordinate set are required to calculate tangents. ");
DefaultLogger::get()->error("Unable to compute tangents: UV0 and normals must be there ");
return false;
}