Merge branch 'master' into 6091762766839808
This commit is contained in:
@@ -71,7 +71,7 @@ static const aiColor4D AI_DXF_DEFAULT_COLOR(aiColor4D(0.6f, 0.6f, 0.6f, 0.6f));
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// color indices for DXF - 16 are supported, the table is
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// taken directly from the DXF spec.
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static aiColor4D g_aclrDxfIndexColors[] = {
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aiColor4D (0.6f, 0.6f, 0.6f, 1.0f),
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aiColor4D(0.6f, 0.6f, 0.6f, 1.0f),
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aiColor4D (1.0f, 0.0f, 0.0f, 1.0f), // red
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aiColor4D (0.0f, 1.0f, 0.0f, 1.0f), // green
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aiColor4D (0.0f, 0.0f, 1.0f, 1.0f), // blue
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@@ -88,6 +88,7 @@ static aiColor4D g_aclrDxfIndexColors[] = {
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aiColor4D (1.0f, 1.0f, 1.0f, 1.0f), // white
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aiColor4D (0.6f, 0.0f, 1.0f, 1.0f) // violet
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};
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#define AI_DXF_NUM_INDEX_COLORS (sizeof(g_aclrDxfIndexColors)/sizeof(g_aclrDxfIndexColors[0]))
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#define AI_DXF_ENTITIES_MAGIC_BLOCK "$ASSIMP_ENTITIES_MAGIC"
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@@ -109,14 +110,6 @@ static const aiImporterDesc desc = {
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"dxf"
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};
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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DXFImporter::DXFImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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DXFImporter::~DXFImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool DXFImporter::CanRead( const std::string& filename, IOSystem* pIOHandler, bool /*checkSig*/ ) const {
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@@ -229,7 +222,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output) {
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ASSIMP_LOG_VERBOSE_DEBUG("DXF: Unexpanded polycount is ", icount, ", vertex count is ", vcount);
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}
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if (! output.blocks.size() ) {
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if (output.blocks.empty()) {
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throw DeadlyImportError("DXF: no data blocks loaded");
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}
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@@ -587,10 +580,11 @@ void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output)
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}
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}
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#define DXF_POLYLINE_FLAG_CLOSED 0x1
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#define DXF_POLYLINE_FLAG_3D_POLYLINE 0x8
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#define DXF_POLYLINE_FLAG_3D_POLYMESH 0x10
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#define DXF_POLYLINE_FLAG_POLYFACEMESH 0x40
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static constexpr unsigned int DXF_POLYLINE_FLAG_CLOSED = 0x1;
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// Currently unused
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//static constexpr unsigned int DXF_POLYLINE_FLAG_3D_POLYLINE = 0x8;
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//static constexpr unsigned int DXF_POLYLINE_FLAG_3D_POLYMESH = 0x10;
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static constexpr unsigned int DXF_POLYLINE_FLAG_POLYFACEMESH = 0x40;
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// ------------------------------------------------------------------------------------------------
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void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output) {
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@@ -639,12 +633,6 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
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reader++;
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}
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//if (!(line.flags & DXF_POLYLINE_FLAG_POLYFACEMESH)) {
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// DefaultLogger::get()->warn((Formatter::format("DXF: polyline not currently supported: "),line.flags));
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// output.blocks.back().lines.pop_back();
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// return;
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//}
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if (vguess && line.positions.size() != vguess) {
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ASSIMP_LOG_WARN("DXF: unexpected vertex count in polymesh: ",
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line.positions.size(),", expected ", vguess );
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@@ -734,12 +722,18 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
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case 71:
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case 72:
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case 73:
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case 74:
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if (cnti == 4) {
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ASSIMP_LOG_WARN("DXF: more than 4 indices per face not supported; ignoring");
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break;
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case 74: {
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if (cnti == 4) {
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ASSIMP_LOG_WARN("DXF: more than 4 indices per face not supported; ignoring");
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break;
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}
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const int index = reader.ValueAsSignedInt();
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if (index >= 0) {
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indices[cnti++] = static_cast<unsigned int>(index);
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} else {
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ASSIMP_LOG_WARN("DXF: Skip invisible face.");
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}
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}
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indices[cnti++] = reader.ValueAsUnsignedInt();
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break;
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// color
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@@ -777,8 +771,7 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
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}
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// ------------------------------------------------------------------------------------------------
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void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
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{
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void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output) {
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// (note) this is also used for for parsing line entities, so we
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// must handle the vertex_count == 2 case as well.
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@@ -795,8 +788,7 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
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if (reader.GroupCode() == 0) {
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break;
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}
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switch (reader.GroupCode())
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{
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switch (reader.GroupCode()) {
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// 8 specifies the layer
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case 8:
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@@ -68,8 +68,8 @@ namespace DXF {
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*/
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class DXFImporter : public BaseImporter {
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public:
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DXFImporter();
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~DXFImporter() override;
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DXFImporter() = default;
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~DXFImporter() override = default;
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// -------------------------------------------------------------------
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/** Returns whether the class can handle the format of the given file.
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@@ -284,7 +284,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
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for (unsigned int i = 0; i < numFaces; ) {
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if(!GetNextLine(buffer,line)) {
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ASSIMP_LOG_ERROR("OFF: The number of faces in the header is incorrect");
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break;
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throw DeadlyImportError("OFF: The number of faces in the header is incorrect");
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}
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unsigned int idx;
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sz = line; SkipSpaces(&sz);
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@@ -456,8 +456,19 @@ void ObjFileParser::getFace(aiPrimitiveType type) {
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iPos = 0;
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} else {
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//OBJ USES 1 Base ARRAYS!!!!
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const char *token = &(*m_DataIt);
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const int iVal = ::atoi(token);
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int iVal;
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auto end = m_DataIt;
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// find either the buffer end or the '\0'
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while (end < m_DataItEnd && *end != '\0')
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++end;
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// avoid temporary string allocation if there is a zero
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if (end != m_DataItEnd) {
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iVal = ::atoi(&(*m_DataIt));
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} else {
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// otherwise make a zero terminated copy, which is safe to pass to atoi
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std::string number(&(*m_DataIt), m_DataItEnd - m_DataIt);
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iVal = ::atoi(number.c_str());
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}
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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@@ -82,6 +82,9 @@ void UpdateMeshReferences(aiNode *node, const std::vector<unsigned int> &meshMap
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for (unsigned int a = 0; a < node->mNumMeshes; ++a) {
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unsigned int ref = node->mMeshes[a];
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if (ref >= meshMapping.size())
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throw DeadlyImportError("Invalid mesh ref");
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if (UINT_MAX != (ref = meshMapping[ref])) {
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node->mMeshes[out++] = ref;
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}
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@@ -143,7 +146,13 @@ void FindInvalidDataProcess::Execute(aiScene *pScene) {
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// we need to remove some meshes.
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// therefore we'll also need to remove all references
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// to them from the scenegraph
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UpdateMeshReferences(pScene->mRootNode, meshMapping);
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try {
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UpdateMeshReferences(pScene->mRootNode, meshMapping);
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} catch (const std::exception&) {
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// fix the real number of meshes otherwise we'll get double free in the scene destructor
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pScene->mNumMeshes = real;
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throw;
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}
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pScene->mNumMeshes = real;
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}
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