Bugfix : Fixed some compiler warnings and some C99 and C++11 specific syntax. ( merged from GitHub, thanks to Riku Palomäki ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1225 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -119,7 +119,6 @@ void M3Importer::InternReadFile( const std::string& pFile, aiScene* pScene, IOSy
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uint16* faces( NULL );
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uint32 nVertices = 0;
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uint32 nFaces = 0;
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bool ok = true;
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switch( m_pRefs[ m_pHead->MODL.ref ].type ) {
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@@ -168,7 +167,6 @@ void M3Importer::InternReadFile( const std::string& pFile, aiScene* pScene, IOSy
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// Get the face data
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faces = GetEntries<uint16>( pViews->faces );
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nFaces = pViews->faces.nEntries;
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// Convert the vertices
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std::vector<aiVector3D> vertices;
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@@ -319,8 +317,6 @@ void M3Importer::createVertexData( aiMesh *pMesh, const std::vector<aiVector3D>
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const std::vector<aiVector3D> &uvCoords,
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const std::vector<aiVector3D> &normals )
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{
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unsigned int numIndices = 0;
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pMesh->mNumVertices = pMesh->mNumFaces * 3;
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pMesh->mVertices = new aiVector3D[ pMesh->mNumVertices ];
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pMesh->mNumUVComponents[ 0 ] = 2;
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