OgreImporter: Continue cleanup.
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@@ -73,11 +73,11 @@ void OgreImporter::ReadSubMesh(const unsigned int submeshIndex, SubMesh &submesh
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NextNode(reader);
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string currentNodeName = reader->getNodeName();
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string nnFaces = "faces";
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string nnFace = "face";
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string nnGeometry = "geometry";
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string nnBoneAssignments = "boneassignments";
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string nnVertexBuffer = "vertexbuffer";
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const string nnFaces = "faces";
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const string nnFace = "face";
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const string nnGeometry = "geometry";
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const string nnBoneAssignments = "boneassignments";
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const string nnVertexBuffer = "vertexbuffer";
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bool quadWarned = false;
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@@ -165,14 +165,14 @@ void OgreImporter::ReadVertexBuffer(SubMesh &submesh, XmlReader *reader, const u
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if (!submesh.HasPositions)
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throw DeadlyImportError("Vertex buffer does not contain positions!");
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string nnVertex = "vertex";
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string nnPosition = "position";
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string nnNormal = "normal";
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string nnTangent = "tangent";
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string nnBinormal = "binormal";
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string nnTexCoord = "texcoord";
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string nnColorDiffuse = "colour_diffuse";
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string nnColorSpecular = "colour_specular";
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const string nnVertex = "vertex";
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const string nnPosition = "position";
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const string nnNormal = "normal";
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const string nnTangent = "tangent";
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const string nnBinormal = "binormal";
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const string nnTexCoord = "texcoord";
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const string nnColorDiffuse = "colour_diffuse";
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const string nnColorSpecular = "colour_specular";
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bool warnBinormal = true;
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bool warnColorDiffuse = true;
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@@ -299,7 +299,7 @@ void OgreImporter::ReadBoneWeights(SubMesh &submesh, XmlReader *reader)
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submesh.Weights.resize(submesh.Positions.size());
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unsigned int numRead = 0;
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string nnVertexBoneAssignment = "vertexboneassignment";
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const string nnVertexBoneAssignment = "vertexboneassignment";
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NextNode(reader);
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while(CurrentNodeNameEquals(reader, nnVertexBoneAssignment))
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