diff --git a/code/TriangulateProcess.cpp b/code/TriangulateProcess.cpp index 134d1ed41..a0bcd9a45 100644 --- a/code/TriangulateProcess.cpp +++ b/code/TriangulateProcess.cpp @@ -287,6 +287,8 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh) // We project it onto a plane to get a 2d triangle. // Collect all vertices of of the polygon. + // size of temp_verts3d is (max_out+2); + // max = (int)face.mNumIndices int smallerMax = (max<=((int)max_out+2))?(max):((int)max_out+2); for (tmp = 0; tmp < smallerMax; ++tmp) { temp_verts3d[tmp] = verts[idx[tmp]];