From 6e6dbe97de524b97b1937ec29acb04b4ea23f221 Mon Sep 17 00:00:00 2001 From: Alexander Gessler Date: Wed, 4 Jul 2012 16:47:10 +0200 Subject: [PATCH] - fbx: fix bug that caused normals to be wrong. --- code/FBXConverter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index fe235d4bd..12a6b19b8 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -259,7 +259,7 @@ private: } // copy normals - const std::vector& normals = mesh.GetVertices(); + const std::vector& normals = mesh.GetNormals(); if(normals.size()) { ai_assert(normals.size() == vertices.size());