- update CHANGES.current.

- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence.
- add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829)


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2010-11-21 14:57:00 +00:00
parent ec6ef9f145
commit 6f1408a7f0
24 changed files with 9214 additions and 11 deletions
+5 -5
View File
@@ -11,9 +11,9 @@ static const char* LEGAL_INFORMATION =
"Open Asset Import Library (Assimp).\n"
"A free C/C++ library to import various 3D file formats into applications\n\n"
"(c) ASSIMP Development Team, 2008-2010\n"
"License: 3-clause BSD license\n"
"Website: http://assimp.sourceforge.net\n"
"(c) 2008-2010, ASSIMP Development Team\n"
"License under the terms and conditions of the 3-clause BSD license\n"
"http://assimp.sourceforge.net\n"
;
// ------------------------------------------------------------------------------------------------
@@ -25,13 +25,13 @@ ASSIMP_API const char* aiGetLegalString () {
// ------------------------------------------------------------------------------------------------
// Get Assimp minor version
ASSIMP_API unsigned int aiGetVersionMinor () {
return 1;
return 0;
}
// ------------------------------------------------------------------------------------------------
// Get Assimp major version
ASSIMP_API unsigned int aiGetVersionMajor () {
return 1;
return 2;
}
// ------------------------------------------------------------------------------------------------