- update CHANGES.current.

- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence.
- add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829)


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2010-11-21 14:57:00 +00:00
parent ec6ef9f145
commit 6f1408a7f0
24 changed files with 9214 additions and 11 deletions

View File

@@ -68,9 +68,10 @@ using namespace Assimp;
using namespace Assimp::Blender;
using namespace Assimp::Formatter;
static const aiLoaderDesc blenderDesc = {
"Blender 3D Importer \nhttp://www.blender3d.org",
"Alexander Gessler <alexander.gessler@gmx.net>",
"Assimp Team",
"",
"",
aiLoaderFlags_SupportBinaryFlavour | aiLoaderFlags_Experimental,
@@ -80,6 +81,7 @@ static const aiLoaderDesc blenderDesc = {
50
};
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
BlenderImporter::BlenderImporter()