- update CHANGES.current.
- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence. - add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829) git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -68,9 +68,10 @@ using namespace Assimp;
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using namespace Assimp::Blender;
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using namespace Assimp::Formatter;
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static const aiLoaderDesc blenderDesc = {
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"Blender 3D Importer \nhttp://www.blender3d.org",
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"Alexander Gessler <alexander.gessler@gmx.net>",
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"Assimp Team",
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"",
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"",
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aiLoaderFlags_SupportBinaryFlavour | aiLoaderFlags_Experimental,
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@@ -80,6 +81,7 @@ static const aiLoaderDesc blenderDesc = {
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50
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};
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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BlenderImporter::BlenderImporter()
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