- refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX ..

- minor re-formatting and refactoring at some old code spots.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@970 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2011-04-22 21:29:18 +00:00
parent 14c6467aac
commit 6f30639d7f
40 changed files with 194 additions and 190 deletions

View File

@@ -431,10 +431,10 @@ struct Texture
};
Texture()
: mClipIdx(0xffffffff)
: mClipIdx(UINT_MAX)
, mStrength (1.0f)
, mUVChannelIndex ("unknown")
, mRealUVIndex (0xffffffff)
, mRealUVIndex (UINT_MAX)
, enabled (true)
, blendType (Additive)
, bCanUse (true)
@@ -645,7 +645,7 @@ struct Layer
PointList mTempPoints;
/** Lists for every point the index of another point
that has been copied from *this* point or 0xffffffff if
that has been copied from *this* point or UINT_MAX if
no copy of the point has been made */
ReferrerList mPointReferrers;