3MF: Replace ScopeGuard with std::unique_ptr
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@@ -106,7 +106,7 @@ public:
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private:
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aiNode* ReadObject(aiScene* scene)
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{
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ScopeGuard<aiNode> node(new aiNode());
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std::unique_ptr<aiNode> node(new aiNode());
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std::vector<unsigned long> meshIds;
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@@ -146,7 +146,7 @@ private:
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std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
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return node.dismiss();
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return node.release();
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}
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