General
- added Conjugate() and Rotate() to aiQuaternion - SkeletonMeshBuilder can now start hierarchy construction at a given node MD5 - MD5MESH and MD5 anim now working. - MD5ANIM files can be loaded without corresponding MD5MESHES - Config option to prevent automatic loading of MD5ANIMs - WIP version of MD5CAMERA support. - added test files. No anim test file yet. BHV - fixing formatting LimitBoneWeights - prints now statistics to the logging system Viewer - does now specify the LBW post-processing step. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@359 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -39,8 +39,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the MD5 parser class */
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/** @file MD5Parser.cpp
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* @brief Implementation of the MD5 parser class
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*/
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#include "AssimpPCH.h"
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// internal headers
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@@ -50,90 +51,88 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "ParsingUtils.h"
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#include "StringComparison.h"
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using namespace Assimp;
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using namespace Assimp::MD5;
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#if _MSC_VER >= 1400
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# define sprintf sprintf_s
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#endif
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// ------------------------------------------------------------------------------------------------
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MD5Parser::MD5Parser(char* buffer, unsigned int fileSize)
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// Parse the segment structure fo a MD5 file
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MD5Parser::MD5Parser(char* _buffer, unsigned int _fileSize)
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{
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ai_assert(NULL != buffer && 0 != fileSize);
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ai_assert(NULL != _buffer && 0 != _fileSize);
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this->buffer = buffer;
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this->fileSize = fileSize;
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this->lineNumber = 0;
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buffer = _buffer;
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fileSize = fileSize;
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lineNumber = 0;
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DefaultLogger::get()->debug("MD5Parser begin");
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// parse the file header
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this->ParseHeader();
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ParseHeader();
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// and read all sections until we're finished
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while (true)
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{
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this->mSections.push_back(Section());
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Section& sec = this->mSections.back();
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if(!this->ParseSection(sec))
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{
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while (1) {
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mSections.push_back(Section());
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Section& sec = mSections.back();
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if(!ParseSection(sec)) {
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break;
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}
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}
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if ( !DefaultLogger::isNullLogger())
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{
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if ( !DefaultLogger::isNullLogger()) {
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char szBuffer[128]; // should be sufficiently large
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::sprintf(szBuffer,"MD5Parser end. Parsed %i sections",(int)this->mSections.size());
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::sprintf(szBuffer,"MD5Parser end. Parsed %i sections",(int)mSections.size());
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DefaultLogger::get()->debug(szBuffer);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Report error to the log stream
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/*static*/ void MD5Parser::ReportError (const char* error, unsigned int line)
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{
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char szBuffer[1024]; // you, listen to me, you HAVE TO BE sufficiently large
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::sprintf(szBuffer,"Line %i: %s",line,error);
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char szBuffer[1024];
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::sprintf(szBuffer,"[MD5] Line %i: %s",line,error);
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throw new ImportErrorException(szBuffer);
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}
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// ------------------------------------------------------------------------------------------------
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// Report warning to the log stream
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/*static*/ void MD5Parser::ReportWarning (const char* warn, unsigned int line)
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{
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char szBuffer[1024]; // you, listen to me, you HAVE TO BE sufficiently large
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::sprintf(szBuffer,"Line %i: %s",line,warn);
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char szBuffer[1024];
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::sprintf(szBuffer,"[MD5] Line %i: %s",line,warn);
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DefaultLogger::get()->warn(szBuffer);
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}
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// ------------------------------------------------------------------------------------------------
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// Parse and validate the MD5 header
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void MD5Parser::ParseHeader()
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{
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// parse and validate the file version
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SkipSpaces();
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if (0 != ASSIMP_strincmp(buffer,"MD5Version",10) ||
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!IsSpace(*(buffer+=10)))
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{
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if (!TokenMatch(buffer,"MD5Version",10)) {
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ReportError("Invalid MD5 file: MD5Version tag has not been found");
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}
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SkipSpaces();
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unsigned int iVer = ::strtol10(buffer,(const char**)&buffer);
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if (10 != iVer)
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{
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if (10 != iVer) {
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ReportWarning("MD5 version tag is unknown (10 is expected)");
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}
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SkipLine();
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// print the command line options to the console
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// fix: can break the log length limit ...
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// FIX: can break the log length limit, so we need to be careful
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char* sz = buffer;
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while (!IsLineEnd( *buffer++));
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DefaultLogger::get()->info(std::string(sz,std::min((uintptr_t)MAX_LOG_MESSAGE_LENGTH, (uintptr_t)(buffer-sz))));
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SkipSpacesAndLineEnd();
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}
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// ------------------------------------------------------------------------------------------------
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// Recursive MD5 parsing function
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bool MD5Parser::ParseSection(Section& out)
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{
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// store the current line number for use in error messages
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out.iLineNumber = this->lineNumber;
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out.iLineNumber = lineNumber;
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// first parse the name of the section
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char* sz = buffer;
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@@ -141,20 +140,16 @@ bool MD5Parser::ParseSection(Section& out)
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out.mName = std::string(sz,(uintptr_t)(buffer-sz));
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SkipSpaces();
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while (true)
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{
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if ('{' == *buffer)
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{
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while (1) {
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if ('{' == *buffer) {
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// it is a normal section so read all lines
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buffer++;
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while (true)
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{
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if (!SkipSpacesAndLineEnd())
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{
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if (!SkipSpacesAndLineEnd()) {
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return false; // seems this was the last section
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}
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if ('}' == *buffer)
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{
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if ('}' == *buffer) {
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buffer++;
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break;
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}
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@@ -167,19 +162,13 @@ bool MD5Parser::ParseSection(Section& out)
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// terminate the line with zero - remove all spaces at the end
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while (!IsLineEnd( *buffer))buffer++;
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//const char* end = buffer;
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do {buffer--;}
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while (IsSpace(*buffer));
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buffer++;
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*buffer++ = '\0';
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//if (*end) ++lineNumber;
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do {buffer--;}while (IsSpace(*buffer));
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buffer++;*buffer++ = '\0';
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}
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break;
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}
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else if (!IsSpaceOrNewLine(*buffer))
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{
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else if (!IsSpaceOrNewLine(*buffer)) {
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// it is an element at global scope. Parse its value and go on
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// FIX: for MD5ANIm files - frame 0 {...} is allowed
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sz = buffer;
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while (!IsSpaceOrNewLine( *buffer++));
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out.mGlobalValue = std::string(sz,(uintptr_t)(buffer-sz));
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@@ -189,7 +178,9 @@ bool MD5Parser::ParseSection(Section& out)
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}
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return SkipSpacesAndLineEnd();
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}
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// ------------------------------------------------------------------------------------------------
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// Some dirty macros just because they're so funny and easy to debug
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// skip all spaces ... handle EOL correctly
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#define AI_MD5_SKIP_SPACES() if(!SkipSpaces(&sz)) \
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@@ -230,47 +221,30 @@ bool MD5Parser::ParseSection(Section& out)
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out.data[out.length] = '\0';
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// ------------------------------------------------------------------------------------------------
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// .MD5MESH parsing function
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MD5MeshParser::MD5MeshParser(SectionList& mSections)
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{
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DefaultLogger::get()->debug("MD5MeshParser begin");
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// now parse all sections
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for (SectionList::const_iterator
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iter = mSections.begin(), iterEnd = mSections.end();
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iter != iterEnd;++iter)
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{
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for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter){
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if ((*iter).mGlobalValue.length())
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{
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if ( !::strcmp("numMeshes",(*iter).mName.c_str()))
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{
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unsigned int iNumMeshes;
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if((iNumMeshes = ::strtol10((*iter).mGlobalValue.c_str())))
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{
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mMeshes.reserve(iNumMeshes);
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}
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if ( (*iter).mName == "numMeshes") {
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mMeshes.reserve(::strtol10((*iter).mGlobalValue.c_str()));
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}
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else if ( !::strcmp("numJoints",(*iter).mName.c_str()))
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{
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unsigned int iNumJoints;
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if((iNumJoints = ::strtol10((*iter).mGlobalValue.c_str())))
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{
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mJoints.reserve(iNumJoints);
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}
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else if ( (*iter).mName == "numJoints") {
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mJoints.reserve(::strtol10((*iter).mGlobalValue.c_str()));
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}
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}
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else if (!::strcmp("joints",(*iter).mName.c_str()))
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else if ((*iter).mName == "joints")
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{
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// now read all elements
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// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
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eit != eitEnd; ++eit)
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{
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for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();eit != eitEnd; ++eit){
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mJoints.push_back(BoneDesc());
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BoneDesc& desc = mJoints.back();
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const char* sz = (*eit).szStart;
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AI_MD5_PARSE_STRING(desc.mName);
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AI_MD5_SKIP_SPACES();
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@@ -285,63 +259,48 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
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AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
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}
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}
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else if (!::strcmp("mesh",(*iter).mName.c_str()))
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else if ((*iter).mName == "mesh")
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{
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mMeshes.push_back(MeshDesc());
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MeshDesc& desc = mMeshes.back();
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// now read all elements
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
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eit != eitEnd; ++eit)
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{
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for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();eit != eitEnd; ++eit){
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const char* sz = (*eit).szStart;
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// shader attribute
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if (!ASSIMP_strincmp(sz,"shader",6) &&
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IsSpaceOrNewLine(*(sz+=6)++))
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if (TokenMatch(sz,"shader",6))
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{
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// don't expect quotation marks
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AI_MD5_SKIP_SPACES();
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AI_MD5_PARSE_STRING(desc.mShader);
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}
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// numverts attribute
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else if (!ASSIMP_strincmp(sz,"numverts",8) &&
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IsSpaceOrNewLine(*(sz+=8)++))
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else if (TokenMatch(sz,"numverts",8))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumVertices;
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if((iNumVertices = ::strtol10(sz)))
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desc.mVertices.resize(iNumVertices);
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desc.mVertices.resize(::strtol10(sz));
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}
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// numtris attribute
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else if (!ASSIMP_strincmp(sz,"numtris",7) &&
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IsSpaceOrNewLine(*(sz+=7)++))
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else if (TokenMatch(sz,"numtris",7))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumTris;
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if((iNumTris = ::strtol10(sz)))
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desc.mFaces.resize(iNumTris);
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desc.mFaces.resize(::strtol10(sz));
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}
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// numweights attribute
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else if (!ASSIMP_strincmp(sz,"numweights",10) &&
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IsSpaceOrNewLine(*(sz+=10)++))
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else if (TokenMatch(sz,"numweights",10))
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{
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// reserve enough storage
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AI_MD5_SKIP_SPACES();
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unsigned int iNumWeights;
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if((iNumWeights = ::strtol10(sz)))
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desc.mWeights.resize(iNumWeights);
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desc.mWeights.resize(::strtol10(sz));
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}
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// vert attribute
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// "vert 0 ( 0.394531 0.513672 ) 0 1"
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else if (!ASSIMP_strincmp(sz,"vert",4) &&
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IsSpaceOrNewLine(*(sz+=4)++))
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else if (TokenMatch(sz,"vert",4))
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{
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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const unsigned int idx = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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if (idx >= desc.mVertices.size())
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desc.mVertices.resize(idx+1);
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@@ -363,11 +322,9 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
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}
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// tri attribute
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// "tri 0 15 13 12"
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else if (!ASSIMP_strincmp(sz,"tri",3) &&
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IsSpaceOrNewLine(*(sz+=3)++))
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{
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else if (TokenMatch(sz,"tri",3)) {
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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const unsigned int idx = ::strtol10(sz,&sz);
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if (idx >= desc.mFaces.size())
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desc.mFaces.resize(idx+1);
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@@ -381,11 +338,10 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
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}
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// weight attribute
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// "weight 362 5 0.500000 ( -3.553583 11.893474 9.719339 )"
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else if (!ASSIMP_strincmp(sz,"weight",6) &&
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IsSpaceOrNewLine(*(sz+=6)++))
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else if (TokenMatch(sz,"weight",6))
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{
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AI_MD5_SKIP_SPACES();
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unsigned int idx = ::strtol10(sz,&sz);
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const unsigned int idx = ::strtol10(sz,&sz);
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AI_MD5_SKIP_SPACES();
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if (idx >= desc.mWeights.size())
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desc.mWeights.resize(idx+1);
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@@ -403,6 +359,7 @@ MD5MeshParser::MD5MeshParser(SectionList& mSections)
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}
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// ------------------------------------------------------------------------------------------------
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// .MD5ANIM parsing function
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MD5AnimParser::MD5AnimParser(SectionList& mSections)
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{
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DefaultLogger::get()->debug("MD5AnimParser begin");
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@@ -411,18 +368,10 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
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mNumAnimatedComponents = 0xffffffff;
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// now parse all sections
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for (SectionList::const_iterator
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iter = mSections.begin(), iterEnd = mSections.end();
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iter != iterEnd;++iter)
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{
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if (!::strcmp("hierarchy",(*iter).mName.c_str()))
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{
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// now read all elements
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for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end();iter != iterEnd;++iter) {
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if ((*iter).mName == "hierarchy") {
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// "sheath" 0 63 6
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for (ElementList::const_iterator
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eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
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eit != eitEnd; ++eit)
|
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{
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for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();eit != eitEnd; ++eit) {
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mAnimatedBones.push_back ( AnimBoneDesc () );
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AnimBoneDesc& desc = mAnimatedBones.back();
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@@ -430,20 +379,13 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
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AI_MD5_PARSE_STRING(desc.mName);
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AI_MD5_SKIP_SPACES();
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// parent index
|
||||
// negative values can occur here ...
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||||
bool bNeg = false;
|
||||
if ('-' == *sz){sz++;bNeg = true;}
|
||||
else if ('+' == *sz){sz++;}
|
||||
desc.mParentIndex = (int)::strtol10(sz,&sz);
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||||
if (bNeg)desc.mParentIndex *= -1;
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// parent index - negative values are allowed (at least -1)
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desc.mParentIndex = ::strtol10s(sz,&sz);
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// flags (highest is 2^6-1)
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AI_MD5_SKIP_SPACES();
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if(63 < (desc.iFlags = ::strtol10(sz,&sz)))
|
||||
{
|
||||
MD5Parser::ReportWarning("Invalid flag combination in hierarchy section",
|
||||
(*eit).iLineNumber);
|
||||
if(63 < (desc.iFlags = ::strtol10(sz,&sz))){
|
||||
MD5Parser::ReportWarning("Invalid flag combination in hierarchy section",(*eit).iLineNumber);
|
||||
}
|
||||
AI_MD5_SKIP_SPACES();
|
||||
|
||||
@@ -451,14 +393,9 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
|
||||
desc.iFirstKeyIndex = ::strtol10(sz,&sz);
|
||||
}
|
||||
}
|
||||
else if(!::strcmp("baseframe",(*iter).mName.c_str()))
|
||||
{
|
||||
// now read all elements
|
||||
else if((*iter).mName == "baseframe") {
|
||||
// ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000242 0.707107 )
|
||||
for (ElementList::const_iterator
|
||||
eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
||||
eit != eitEnd; ++eit)
|
||||
{
|
||||
for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end(); eit != eitEnd; ++eit) {
|
||||
const char* sz = (*eit).szStart;
|
||||
|
||||
mBaseFrames.push_back ( BaseFrameDesc () );
|
||||
@@ -468,12 +405,10 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
|
||||
AI_MD5_READ_TRIPLE(desc.vRotationQuat);
|
||||
}
|
||||
}
|
||||
else if(!::strcmp("frame",(*iter).mName.c_str()))
|
||||
{
|
||||
else if((*iter).mName == "frame") {
|
||||
if (!(*iter).mGlobalValue.length())
|
||||
{
|
||||
MD5Parser::ReportWarning("A frame section must have a frame index",
|
||||
(*iter).iLineNumber);
|
||||
MD5Parser::ReportWarning("A frame section must have a frame index",(*iter).iLineNumber);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -485,57 +420,43 @@ MD5AnimParser::MD5AnimParser(SectionList& mSections)
|
||||
if (0xffffffff != mNumAnimatedComponents)
|
||||
desc.mValues.reserve(mNumAnimatedComponents);
|
||||
|
||||
// now read all elements
|
||||
// (continous list of float values)
|
||||
for (ElementList::const_iterator
|
||||
eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end();
|
||||
eit != eitEnd; ++eit)
|
||||
{
|
||||
// now read all elements (continous list of floats)
|
||||
for (ElementList::const_iterator eit = (*iter).mElements.begin(), eitEnd = (*iter).mElements.end(); eit != eitEnd; ++eit){
|
||||
const char* sz = (*eit).szStart;
|
||||
while (SkipSpaces(sz,&sz))
|
||||
{
|
||||
float f;
|
||||
sz = fast_atof_move(sz,f);
|
||||
while (SkipSpacesAndLineEnd(&sz)) {
|
||||
float f;sz = fast_atof_move(sz,f);
|
||||
desc.mValues.push_back(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(!::strcmp("numFrames",(*iter).mName.c_str()))
|
||||
{
|
||||
unsigned int iNum;
|
||||
if((iNum = ::strtol10((*iter).mGlobalValue.c_str())))
|
||||
{
|
||||
mFrames.reserve(iNum);
|
||||
}
|
||||
else if((*iter).mName == "numFrames") {
|
||||
mFrames.reserve(::strtol10((*iter).mGlobalValue.c_str()));
|
||||
}
|
||||
else if(!::strcmp("numJoints",(*iter).mName.c_str()))
|
||||
{
|
||||
unsigned int iNum;
|
||||
if((iNum = ::strtol10((*iter).mGlobalValue.c_str())))
|
||||
{
|
||||
mAnimatedBones.reserve(iNum);
|
||||
else if((*iter).mName == "numJoints") {
|
||||
const unsigned int num = ::strtol10((*iter).mGlobalValue.c_str());
|
||||
mAnimatedBones.reserve(num);
|
||||
|
||||
// try to guess the number of animated components if that element is not given
|
||||
if (0xffffffff == mNumAnimatedComponents)
|
||||
mNumAnimatedComponents = iNum * 6;
|
||||
}
|
||||
// try to guess the number of animated components if that element is not given
|
||||
if (0xffffffff == mNumAnimatedComponents)
|
||||
mNumAnimatedComponents = num * 6;
|
||||
}
|
||||
else if(!::strcmp("numAnimatedComponents",(*iter).mName.c_str()))
|
||||
{
|
||||
unsigned int iNum;
|
||||
if((iNum = ::strtol10((*iter).mGlobalValue.c_str())))
|
||||
{
|
||||
mAnimatedBones.reserve(iNum);
|
||||
}
|
||||
else if((*iter).mName == "numAnimatedComponents") {
|
||||
mAnimatedBones.reserve( ::strtol10((*iter).mGlobalValue.c_str()));
|
||||
}
|
||||
else if(!::strcmp("frameRate",(*iter).mName.c_str()))
|
||||
{
|
||||
fast_atof_move((*iter).mGlobalValue.c_str(),this->fFrameRate);
|
||||
else if((*iter).mName == "frameRate") {
|
||||
fast_atof_move((*iter).mGlobalValue.c_str(),fFrameRate);
|
||||
}
|
||||
}
|
||||
DefaultLogger::get()->debug("MD5AnimParser end");
|
||||
}
|
||||
|
||||
#undef AI_MD5_SKIP_SPACES
|
||||
#undef AI_MD5_READ_TRIPLE
|
||||
#undef AI_MD5_PARSE_STRING
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// .MD5CAMERA parsing function
|
||||
MD5CameraParser::MD5CameraParser(SectionList& mSections)
|
||||
{
|
||||
DefaultLogger::get()->debug("MD5CameraParser begin");
|
||||
fFrameRate = 24.0f;
|
||||
|
||||
DefaultLogger::get()->debug("MD5CameraParser end");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user