Use new include bracktes.

This commit is contained in:
Kim Kulling
2016-06-06 22:04:29 +02:00
parent d64006b6b3
commit 7207e5117c
193 changed files with 483 additions and 463 deletions

View File

@@ -45,12 +45,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MD2FILEHELPER_H_INC
#define AI_MD2FILEHELPER_H_INC
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h>
#include "./../include/assimp/Compiler/pushpack1.h"
#include <assimp/Compiler/pushpack1.h>
namespace Assimp {
namespace MD2 {
@@ -147,7 +147,7 @@ struct Skin
char name[AI_MD2_MAXQPATH]; /* texture file name */
} PACK_STRUCT;
#include "./../include/assimp/Compiler/poppack1.h"
#include <assimp/Compiler/poppack1.h>
// ---------------------------------------------------------------------------