First half-working version of the ASE loader
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@46 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -204,12 +204,7 @@ void Parser::Parse()
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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if ('\0' == *this->m_szFile)
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{
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@@ -249,12 +244,7 @@ void Parser::ParseLV1SceneBlock()
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -310,12 +300,7 @@ void Parser::ParseLV1MaterialListBlock()
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -437,6 +422,13 @@ void Parser::ParseLV2MaterialBlock(ASE::Material& mat)
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this->ParseLV4MeshFloat(mat.mSpecularExponent);
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mat.mSpecularExponent *= 15;
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}
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// material shininess strength
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if (0 == strncmp(this->m_szFile,"*MATERIAL_SHINESTRENGTH",23) &&
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IsSpaceOrNewLine(*(this->m_szFile+23)))
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{
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this->m_szFile+=24;
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this->ParseLV4MeshFloat(mat.mShininessStrength);
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}
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// diffuse color map
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if (0 == strncmp(this->m_szFile,"*MAP_DIFFUSE",12) &&
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IsSpaceOrNewLine(*(this->m_szFile+12)))
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@@ -546,12 +538,7 @@ void Parser::ParseLV2MaterialBlock(ASE::Material& mat)
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -649,12 +636,7 @@ void Parser::ParseLV3MapBlock(Texture& map)
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -667,6 +649,47 @@ void Parser::ParseLV3MapBlock(Texture& map)
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return;
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}
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// ------------------------------------------------------------------------------------------------
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bool Parser::ParseString(std::string& out,const char* szName)
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{
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char szBuffer[1024];
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ai_assert(strlen(szName < 750));
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// NOTE: The name could also be the texture in some cases
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// be prepared that this might occur ...
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if (!SkipSpaces(this->m_szFile,&this->m_szFile))
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{
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sprintf(szBuffer,"Unable to parse %s block: Unexpected EOL",szName);
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this->LogWarning(szBuffer);
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return false;
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}
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// there must be "
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if ('\"' != *this->m_szFile)
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{
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sprintf(szBuffer,"Unable to parse %s block: String is expected "
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"to be enclosed in double quotation marks",szName);
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this->LogWarning(szBuffer);
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return false;
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}
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++this->m_szFile;
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const char* sz = this->m_szFile;
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while (true)
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{
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if ('\"' == *sz)break;
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else if ('\0' == sz)
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{
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sprintf(szBuffer,"Unable to parse %s block: String is expected to be "
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"enclosed in double quotation marks but EOF was reached before a closing "
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"quotation mark was found",szName);
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this->LogWarning(szBuffer);
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return false;
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}
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sz++;
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}
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out = std::string(this->m_szFile,(uintptr_t)sz-(uintptr_t)this->m_szFile);
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this->m_szFile = sz;
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV1GeometryObjectBlock(ASE::Mesh& mesh)
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{
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int iDepth = 0;
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@@ -679,31 +702,22 @@ void Parser::ParseLV1GeometryObjectBlock(ASE::Mesh& mesh)
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IsSpaceOrNewLine(*(this->m_szFile+10)))
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{
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this->m_szFile+=11;
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// NOTE: The name could also be the texture in some cases
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// be prepared that this might occur ...
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if (!SkipSpaces(this->m_szFile,&this->m_szFile))
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BLUBB("Unable to parse *NODE_NAME block: Unexpected EOL")
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// there must be "
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if ('\"' != *this->m_szFile)
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BLUBB("Unable to parse *NODE_NAME block: Name is expected to be enclosed in double quotation marks")
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++this->m_szFile;
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const char* sz = this->m_szFile;
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while (true)
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if(!this->ParseString(mesh.mName,"*NODE_NAME"))
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{
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if ('\"' == *sz)break;
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else if ('\0' == sz)
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{
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BLUBB("Unable to parse *NODE_NAME block: Name is expected to be enclosed in double quotation marks \
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but EOF was reached before a closing quotation mark was found")
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}
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sz++;
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this->SkipToNextToken();
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continue;
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}
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}
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// name of the parent of the node
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if (0 == strncmp(this->m_szFile,"*NODE_PARENT" ,12) &&
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IsSpaceOrNewLine(*(this->m_szFile+12)))
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{
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this->m_szFile+=13;
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if(!this->ParseString(mesh.mParent,"*NODE_PARENT"))
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{
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this->SkipToNextToken();
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continue;
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}
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mesh.mName = std::string(this->m_szFile,(uintptr_t)sz-(uintptr_t)this->m_szFile);
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this->m_szFile = sz;
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}
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// transformation matrix of the node
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if (0 == strncmp(this->m_szFile,"*NODE_TM" ,8) &&
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@@ -719,16 +733,18 @@ void Parser::ParseLV1GeometryObjectBlock(ASE::Mesh& mesh)
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this->m_szFile+=6;
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this->ParseLV2MeshBlock(mesh);
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}
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// mesh material index
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else if (0 == strncmp(this->m_szFile,"*MATERIAL_REF" ,13) &&
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IsSpaceOrNewLine(*(this->m_szFile+13)))
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{
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this->m_szFile+=14;
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this->ParseLV4MeshLong(mesh.iMaterialIndex);
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}
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}
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -780,12 +796,7 @@ void Parser::ParseLV2NodeTransformBlock(ASE::Mesh& mesh)
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -932,23 +943,28 @@ void Parser::ParseLV2MeshBlock(ASE::Mesh& mesh)
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this->ParseLV3MappingChannel(iIndex-1,mesh);
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}
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}
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// mesh material index
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else if (0 == strncmp(this->m_szFile,"*MATERIAL_REF" ,13) &&
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// mesh animation keyframe. Not supported
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else if (0 == strncmp(this->m_szFile,"*MESH_ANIMATION" ,15) &&
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IsSpaceOrNewLine(*(this->m_szFile+15)))
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{
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this->m_szFile+=16;
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this->LogWarning("Found *MESH_ANIMATION element in ASE/ASK file. "
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"Keyframe animation is not supported by Assimp, this element "
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"will be ignored");
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}
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// mesh animation keyframe. Not supported
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else if (0 == strncmp(this->m_szFile,"*MESH_WEIGHTS" ,13) &&
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IsSpaceOrNewLine(*(this->m_szFile+13)))
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{
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this->m_szFile+=14;
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this->ParseLV4MeshLong(mesh.iMaterialIndex);
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this->ParseLV3MeshWeightsBlock(mesh);
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}
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}
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth)
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{
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++this->m_szFile;
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this->SkipToNextToken();
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return;
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}
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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@@ -961,6 +977,174 @@ void Parser::ParseLV2MeshBlock(ASE::Mesh& mesh)
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV3MeshWeightsBlock(ASE::Mesh& mesh)
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{
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unsigned int iNumVertices = 0;
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unsigned int iNumBones = 0;
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int iDepth = 0;
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while (true)
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{
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if ('*' == *this->m_szFile)
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{
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// Number of bone vertices ...
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if (0 == strncmp(this->m_szFile,"*MESH_NUMVERTEX" ,15) &&
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IsSpaceOrNewLine(*(this->m_szFile+15)))
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{
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this->m_szFile+=16;
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this->ParseLV4MeshLong(iNumVertices);
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}
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// Number of bones
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if (0 == strncmp(this->m_szFile,"*MESH_NUMBONE" ,13) &&
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IsSpaceOrNewLine(*(this->m_szFile+13)))
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{
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this->m_szFile+=14;
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this->ParseLV4MeshLong(iNumBones);
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}
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// parse the list of bones
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if (0 == strncmp(this->m_szFile,"*MESH_BONE_LIST" ,15) &&
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IsSpaceOrNewLine(*(this->m_szFile+15)))
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{
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this->m_szFile+=16;
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this->SkipOpeningBracket();
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this->ParseLV4MeshBones(iNumBones,mesh);
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}
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// parse the list of bones vertices
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if (0 == strncmp(this->m_szFile,"*MESH_BONE_VERTEX_LIST" ,22) &&
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IsSpaceOrNewLine(*(this->m_szFile+22)))
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{
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this->m_szFile+=23;
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this->SkipOpeningBracket();
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this->ParseLV4MeshBonesVertices(iNumVertices,mesh);
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}
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}
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if ('{' == *this->m_szFile)iDepth++;
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if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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// END OF FILE ... this is a level2 block, this can't be
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BLUBB("Unable to finish parsing a lv2 *MESH_WEIGHTS block. Unexpected EOF")
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}
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else if(IsLineEnd(*this->m_szFile))++this->iLineNumber;
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++this->m_szFile;
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV4MeshBones(unsigned int iNumBones,ASE::Mesh& mesh)
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{
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mesh.mBones.resize(iNumBones);
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int iDepth = 0;
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while (true)
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{
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if ('*' == *this->m_szFile)
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{
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// Mesh bone with name ...
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if (0 == strncmp(this->m_szFile,"*MESH_BONE_NAME" ,17) &&
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IsSpaceOrNewLine(*(this->m_szFile+17)))
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{
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this->m_szFile+=18;
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// parse an index ...
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if(SkipSpaces(this->m_szFile,&this->m_szFile))
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{
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unsigned int iIndex = strtol10(this->m_szFile,&this->m_szFile);
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if (iIndex >= iNumBones)
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{
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iIndex = iNumBones-1;
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this->LogWarning("Bone index is out of bounds. Using the largest valid "
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"bone index instead");
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}
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if (!this->ParseString(mesh.mBones[iIndex].mName,"*MESH_BONE_NAME"))
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{
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this->SkipToNextToken();
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continue;
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}
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}
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}
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}
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if ('{' == *this->m_szFile)iDepth++;
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else if ('}' == *this->m_szFile)
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{
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if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
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}
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else if ('\0' == *this->m_szFile)
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{
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// END OF FILE ... this is a level4 block, this can't be
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BLUBB("Unable to finish parsing a lv4 *MESH_BONE_LIST block. Unexpected EOF")
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}
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else if(IsLineEnd(*this->m_szFile))++this->iLineNumber;
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++this->m_szFile;
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Parser::ParseLV4MeshBonesVertices(unsigned int iNumVertices,ASE::Mesh& mesh)
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{
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mesh.mBoneVertices.resize(iNumVertices);
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int iDepth = 0;
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while (true)
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{
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if ('*' == *this->m_szFile)
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{
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// Mesh bone vertex
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if (0 == strncmp(this->m_szFile,"*MESH_BONE_VERTEX" ,17) &&
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IsSpaceOrNewLine(*(this->m_szFile+17)))
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{
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this->m_szFile+=18;
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// read the vertex index
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unsigned int iIndex = strtol10(this->m_szFile,&this->m_szFile);
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if (iIndex >= mesh.mPositions.size())
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{
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iIndex = mesh.mPositions.size()-1;
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this->LogWarning("Bone vertex index is out of bounds. Using the largest valid "
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"bone vertex index instead");
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}
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// now there there are 3 normal floats, the
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// should be identical to the vertex positions
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// contained in the *VERTEX_LIST block. Well, we check this
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// in debug builds to be sure ;-)
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float afVert[3];
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this->ParseLV4MeshFloatTriple(afVert);
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std::pair<int,float> pairOut;
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while (true)
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{
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// first parse the bone index ...
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if (!SkipSpaces(this->m_szFile,&this->m_szFile))break;
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pairOut.first = strtol10(this->m_szFile,&this->m_szFile);
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// then parse the vertex weight
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if (!SkipSpaces(this->m_szFile,&this->m_szFile))break;
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this->m_szFile = fast_atof_move(this->m_szFile,pairOut.second);
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// -1 designates unused entries
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if (-1 != pairOut.first)
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{
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mesh.mBoneVertices[iIndex].mBoneWeights.push_back(pairOut);
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}
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}
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}
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}
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if ('{' == *this->m_szFile)iDepth++;
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else if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
// END OF FILE ... this is a level4 block, this can't be
|
||||
BLUBB("Unable to finish parsing a lv4 *MESH_BONE_VERTEX_LIST block. Unexpected EOF")
|
||||
}
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else if(IsLineEnd(*this->m_szFile))++this->iLineNumber;
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++this->m_szFile;
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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||||
void Parser::ParseLV3MeshVertexListBlock(
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unsigned int iNumVertices, ASE::Mesh& mesh)
|
||||
{
|
||||
@@ -989,14 +1173,9 @@ void Parser::ParseLV3MeshVertexListBlock(
|
||||
}
|
||||
}
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
else if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1037,12 +1216,7 @@ void Parser::ParseLV3MeshFaceListBlock(unsigned int iNumFaces, ASE::Mesh& mesh)
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1091,12 +1265,7 @@ void Parser::ParseLV3MeshTListBlock(unsigned int iNumVertices,
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1143,12 +1312,7 @@ void Parser::ParseLV3MeshTFaceListBlock(unsigned int iNumFaces,
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1205,12 +1369,7 @@ void Parser::ParseLV3MappingChannel(unsigned int iChannel, ASE::Mesh& mesh)
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1253,12 +1412,7 @@ void Parser::ParseLV3MeshCListBlock(unsigned int iNumVertices, ASE::Mesh& mesh)
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1304,12 +1458,7 @@ void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh& mesh)
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
else if ('\0' == *this->m_szFile)
|
||||
{
|
||||
@@ -1356,12 +1505,7 @@ void Parser::ParseLV3MeshNormalListBlock(ASE::Mesh& sMesh)
|
||||
if ('{' == *this->m_szFile)iDepth++;
|
||||
if ('}' == *this->m_szFile)
|
||||
{
|
||||
if (0 == --iDepth)
|
||||
{
|
||||
++this->m_szFile;
|
||||
this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
if (0 == --iDepth){++this->m_szFile;this->SkipToNextToken();return;}
|
||||
}
|
||||
// seems we have reached the end of the file ...
|
||||
else if ('\0' == *this->m_szFile)
|
||||
@@ -1432,7 +1576,7 @@ __EARTHQUAKE_XXL:
|
||||
if ('*' == *this->m_szFile)break;
|
||||
if (IsLineEnd(*this->m_szFile))
|
||||
{
|
||||
this->iLineNumber++;
|
||||
//this->iLineNumber++;
|
||||
return;
|
||||
}
|
||||
this->m_szFile++;
|
||||
@@ -1446,9 +1590,13 @@ __EARTHQUAKE_XXL:
|
||||
BLUBB("Unable to parse *MESH_SMOOTHING Element: Unexpected EOL. Smoothing group(s) expected [#5]")
|
||||
|
||||
// parse smoothing groups until we don_t anymore see commas
|
||||
// FIX: There needn't always be a value, sad but true
|
||||
while (true)
|
||||
{
|
||||
out.iSmoothGroup |= (1 << strtol10(this->m_szFile,&this->m_szFile));
|
||||
if (*this->m_szFile < '9' && *this->m_szFile >= '0')
|
||||
{
|
||||
out.iSmoothGroup |= (1 << strtol10(this->m_szFile,&this->m_szFile));
|
||||
}
|
||||
SkipSpaces(this->m_szFile,&this->m_szFile);
|
||||
if (',' != *this->m_szFile)
|
||||
{
|
||||
@@ -1465,7 +1613,7 @@ __EARTHQUAKE_XXL:
|
||||
if ('*' == *this->m_szFile)break;
|
||||
if (IsLineEnd(*this->m_szFile))
|
||||
{
|
||||
this->iLineNumber++;
|
||||
//this->iLineNumber++;
|
||||
return;
|
||||
}
|
||||
this->m_szFile++;
|
||||
@@ -1478,7 +1626,7 @@ __EARTHQUAKE_XXL:
|
||||
BLUBB("Unable to parse *MESH_MTLID Element: Unexpected EOL. Material index expected [#6]")
|
||||
out.iMaterial = strtol10(this->m_szFile,&this->m_szFile);
|
||||
}
|
||||
this->SkipToNextToken();
|
||||
//this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -1519,7 +1667,7 @@ void Parser::ParseLV4MeshLongTriple(unsigned int* apOut)
|
||||
}
|
||||
apOut[2] = strtol10(this->m_szFile,&this->m_szFile);
|
||||
// go to the next valid sequence
|
||||
SkipSpacesAndLineEnd(this->m_szFile,&this->m_szFile);
|
||||
//SkipSpacesAndLineEnd(this->m_szFile,&this->m_szFile);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Parser::ParseLV4MeshLongTriple(unsigned int* apOut, unsigned int& rIndexOut)
|
||||
@@ -1603,7 +1751,7 @@ void Parser::ParseLV4MeshFloatTriple(float* apOut)
|
||||
// parse the third float
|
||||
this->m_szFile = fast_atof_move(this->m_szFile,apOut[2]);
|
||||
// go to the next valid sequence
|
||||
this->SkipToNextToken();
|
||||
//this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -1621,7 +1769,7 @@ void Parser::ParseLV4MeshFloat(float& fOut)
|
||||
// parse the first float
|
||||
this->m_szFile = fast_atof_move(this->m_szFile,fOut);
|
||||
// go to the next valid sequence
|
||||
this->SkipToNextToken();
|
||||
//this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -1639,6 +1787,6 @@ void Parser::ParseLV4MeshLong(unsigned int& iOut)
|
||||
// parse the value
|
||||
iOut = strtol10(this->m_szFile,&this->m_szFile);
|
||||
// go to the next valid sequence
|
||||
this->SkipToNextToken();
|
||||
//this->SkipToNextToken();
|
||||
return;
|
||||
}
|
||||
Reference in New Issue
Block a user