The "SplitLargeMeshes"-Process handles bones correctly now. Added Unittest for it and fixed some minor details.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@73 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-07-29 20:36:27 +00:00
parent 0209fba554
commit 76ebdecd7a
7 changed files with 288 additions and 6 deletions

View File

@@ -7,9 +7,15 @@
#include <cppunit/TestRunner.h>
#include <cppunit/BriefTestProgressListener.h>
#include <math.h>
#include <time.h>
int main (int argc, char* argv[])
{
// seed the randomizer with the current system time
time_t t;time(&t);
srand((unsigned int)t);
// Informiert Test-Listener ueber Testresultate
CPPUNIT_NS :: TestResult testresult;