The "SplitLargeMeshes"-Process handles bones correctly now. Added Unittest for it and fixed some minor details.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@73 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -7,9 +7,15 @@
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#include <cppunit/TestRunner.h>
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#include <cppunit/BriefTestProgressListener.h>
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#include <math.h>
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#include <time.h>
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int main (int argc, char* argv[])
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{
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// seed the randomizer with the current system time
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time_t t;time(&t);
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srand((unsigned int)t);
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// Informiert Test-Listener ueber Testresultate
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CPPUNIT_NS :: TestResult testresult;
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