Fix out-of-bounds write when STL file node name is too long
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@@ -229,6 +229,9 @@ void STLImporter::LoadASCIIFile()
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size_t temp;
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// setup the name of the node
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if ((temp = (size_t)(sz-szMe))) {
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if (temp >= MAXLEN) {
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throw DeadlyImportError( "STL: Node name too long" );
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}
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pScene->mRootNode->mName.length = temp;
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memcpy(pScene->mRootNode->mName.data,szMe,temp);
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