Ensure gltf asset version is printed as \d.0

This commit is contained in:
Daniel Hritzkiv
2017-08-09 10:45:54 -04:00
parent 7fd9c3dc98
commit 7a4a32625c
8 changed files with 22 additions and 21 deletions

View File

@@ -845,7 +845,7 @@ void glTF2Exporter::ExportScene()
void glTF2Exporter::ExportMetadata()
{
AssetMetadata& asset = mAsset->asset;
asset.version = 2;
asset.version = 2.;
char buffer[256];
ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",