Some small format changes for assimp-style :-).
This commit is contained in:
@@ -1,3 +1,42 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/// \file X3DImporter_Rendering.cpp
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/// \brief Parsing data from nodes of "Rendering" set of X3D.
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/// \date 2015-2016
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@@ -18,9 +57,9 @@ namespace Assimp
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// />
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void X3DImporter::ParseNode_Rendering_Color()
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{
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std::string use, def;
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std::list<aiColor3D> color;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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std::list<aiColor3D> color;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -56,9 +95,9 @@ CX3DImporter_NodeElement* ne;
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// />
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void X3DImporter::ParseNode_Rendering_ColorRGBA()
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{
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std::string use, def;
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std::list<aiColor4D> color;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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std::list<aiColor4D> color;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -94,9 +133,9 @@ CX3DImporter_NodeElement* ne;
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// />
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void X3DImporter::ParseNode_Rendering_Coordinate()
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{
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std::string use, def;
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std::list<aiVector3D> point;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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std::list<aiVector3D> point;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -139,11 +178,11 @@ CX3DImporter_NodeElement* ne;
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// </IndexedLineSet>
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void X3DImporter::ParseNode_Rendering_IndexedLineSet()
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{
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std::string use, def;
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std::list<int32_t> colorIndex;
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bool colorPerVertex = true;
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std::list<int32_t> coordIndex;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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std::list<int32_t> colorIndex;
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bool colorPerVertex = true;
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std::list<int32_t> coordIndex;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -213,13 +252,13 @@ CX3DImporter_NodeElement* ne;
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// </IndexedTriangleFanSet>
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void X3DImporter::ParseNode_Rendering_IndexedTriangleFanSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -294,13 +333,13 @@ CX3DImporter_NodeElement* ne;
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// </IndexedTriangleSet>
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void X3DImporter::ParseNode_Rendering_IndexedTriangleSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -375,13 +414,13 @@ CX3DImporter_NodeElement* ne;
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// </IndexedTriangleStripSet>
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void X3DImporter::ParseNode_Rendering_IndexedTriangleStripSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> index;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -451,9 +490,9 @@ CX3DImporter_NodeElement* ne;
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// </LineSet>
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void X3DImporter::ParseNode_Rendering_LineSet()
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{
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std::string use, def;
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std::list<int32_t> vertexCount;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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std::list<int32_t> vertexCount;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -525,8 +564,8 @@ CX3DImporter_NodeElement* ne;
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// </PointSet>
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void X3DImporter::ParseNode_Rendering_PointSet()
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{
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std::string use, def;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -584,13 +623,13 @@ CX3DImporter_NodeElement* ne;
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// </TriangleFanSet>
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void X3DImporter::ParseNode_Rendering_TriangleFanSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> fanCount;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> fanCount;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -700,12 +739,12 @@ CX3DImporter_NodeElement* ne;
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// </TriangleSet>
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void X3DImporter::ParseNode_Rendering_TriangleSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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@@ -775,13 +814,13 @@ CX3DImporter_NodeElement* ne;
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// </TriangleStripSet>
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void X3DImporter::ParseNode_Rendering_TriangleStripSet()
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{
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> stripCount;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne;
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std::string use, def;
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bool ccw = true;
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bool colorPerVertex = true;
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std::list<int32_t> stripCount;
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bool normalPerVertex = true;
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bool solid = true;
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CX3DImporter_NodeElement* ne( nullptr );
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MACRO_ATTRREAD_LOOPBEG;
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MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);
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