Add unit test of valid and unique Exporter IDs, rename assjson id
"json" is a very vague exporter ID, change to "assjson" Add a unit test to ensure all exporter have unique IDs and that they all have an ID, description and extension
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@@ -34,15 +34,6 @@ namespace Assimp {
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void ExportAssimp2Json(const char*, Assimp::IOSystem*, const aiScene*, const Assimp::ExportProperties*);
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Exporter::ExportFormatEntry Assimp2Json_desc = Assimp::Exporter::ExportFormatEntry(
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"json",
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"Plain JSON representation of the Assimp scene data structure",
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"json",
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&ExportAssimp2Json,
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0u
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);
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// small utility class to simplify serializing the aiScene to Json
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class JSONWriter {
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public:
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@@ -167,7 +167,7 @@ Exporter::ExportFormatEntry gExporters[] =
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
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Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0 ),
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Exporter::ExportFormatEntry( "assxml", "Assimp XML Document", "assxml" , &ExportSceneAssxml, 0 ),
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#endif
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#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
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@@ -183,8 +183,8 @@ Exporter::ExportFormatEntry gExporters[] =
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Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
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#endif
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#ifndef ASSIMP_BUILD_NO_Assjson_EXPORTER
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Exporter::ExportFormatEntry("json", "Plain JSON representation of the Assimp scene data structure", "json", &ExportAssimp2Json, 0)
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#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
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Exporter::ExportFormatEntry( "assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)
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#endif
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};
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