Fix compile: set::erase() returns void prior to C++11.

This commit is contained in:
Alexander Gessler
2015-03-15 23:40:29 +01:00
committed by Alexander Gessler
parent 09c15331c4
commit 7ee5eaafc6

View File

@@ -1052,7 +1052,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
if (object->parent == obj) {
children.push_back(object);
it = conv_data.objects.erase(it);
conv_data.objects.erase(it++);
continue;
}
++it;