fix inefficient checking for lists emptiness

This commit is contained in:
escherstair
2019-08-29 08:23:09 +02:00
committed by GitHub
parent 30eb3c56c3
commit 806bcf76b1

View File

@@ -1708,7 +1708,7 @@ void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSy
for(size_t i = 0; i < pScene->mNumMeshes; i++) pScene->mMeshes[i] = *it++;
}
if(mat_list.size() > 0)
if(!mat_list.empty())
{
std::list<aiMaterial*>::const_iterator it = mat_list.begin();
@@ -1717,7 +1717,7 @@ void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSy
for(size_t i = 0; i < pScene->mNumMaterials; i++) pScene->mMaterials[i] = *it++;
}
if(light_list.size() > 0)
if(!light_list.empty())
{
std::list<aiLight*>::const_iterator it = light_list.begin();