Refactor: Expand tabs to 4 spaces
This commit is contained in:
@@ -95,52 +95,52 @@ void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportPrope
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Exporter::ExportFormatEntry gExporters[] =
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{
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#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
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Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada),
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Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada),
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#endif
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#ifndef ASSIMP_BUILD_NO_XFILE_EXPORTER
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Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
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aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs),
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Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
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aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs),
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#endif
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#ifndef ASSIMP_BUILD_NO_STEP_EXPORTER
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Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0),
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Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0),
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#endif
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#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
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Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
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Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
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#endif
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#ifndef ASSIMP_BUILD_NO_STL_EXPORTER
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Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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#endif
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#ifndef ASSIMP_BUILD_NO_PLY_EXPORTER
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Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly,
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aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
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aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly,
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aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
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aiProcess_PreTransformVertices
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),
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#endif
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#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
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Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS,
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aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices),
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Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS,
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aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices),
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
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Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
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Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
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Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0),
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Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0),
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#endif
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};
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@@ -150,42 +150,42 @@ Exporter::ExportFormatEntry gExporters[] =
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class ExporterPimpl {
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public:
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ExporterPimpl()
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: blob()
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, mIOSystem(new Assimp::DefaultIOSystem())
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, mIsDefaultIOHandler(true)
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{
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GetPostProcessingStepInstanceList(mPostProcessingSteps);
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ExporterPimpl()
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: blob()
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, mIOSystem(new Assimp::DefaultIOSystem())
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, mIsDefaultIOHandler(true)
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{
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GetPostProcessingStepInstanceList(mPostProcessingSteps);
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// grab all builtin exporters
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mExporters.resize(ASSIMP_NUM_EXPORTERS);
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std::copy(gExporters,gExporters+ASSIMP_NUM_EXPORTERS,mExporters.begin());
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}
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// grab all builtin exporters
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mExporters.resize(ASSIMP_NUM_EXPORTERS);
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std::copy(gExporters,gExporters+ASSIMP_NUM_EXPORTERS,mExporters.begin());
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}
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~ExporterPimpl()
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{
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delete blob;
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~ExporterPimpl()
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{
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delete blob;
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// Delete all post-processing plug-ins
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for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++) {
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delete mPostProcessingSteps[a];
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}
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}
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// Delete all post-processing plug-ins
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for( unsigned int a = 0; a < mPostProcessingSteps.size(); a++) {
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delete mPostProcessingSteps[a];
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}
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}
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public:
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aiExportDataBlob* blob;
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boost::shared_ptr< Assimp::IOSystem > mIOSystem;
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bool mIsDefaultIOHandler;
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aiExportDataBlob* blob;
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boost::shared_ptr< Assimp::IOSystem > mIOSystem;
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bool mIsDefaultIOHandler;
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/** Post processing steps we can apply at the imported data. */
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std::vector< BaseProcess* > mPostProcessingSteps;
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/** Post processing steps we can apply at the imported data. */
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std::vector< BaseProcess* > mPostProcessingSteps;
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/** Last fatal export error */
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std::string mError;
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/** Last fatal export error */
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std::string mError;
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/** Exporters, this includes those registered using #Assimp::Exporter::RegisterExporter */
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std::vector<Exporter::ExportFormatEntry> mExporters;
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/** Exporters, this includes those registered using #Assimp::Exporter::RegisterExporter */
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std::vector<Exporter::ExportFormatEntry> mExporters;
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};
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@@ -208,306 +208,306 @@ Exporter :: Exporter()
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// ------------------------------------------------------------------------------------------------
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Exporter :: ~Exporter()
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{
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FreeBlob();
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FreeBlob();
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delete pimpl;
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delete pimpl;
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}
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// ------------------------------------------------------------------------------------------------
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void Exporter :: SetIOHandler( IOSystem* pIOHandler)
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{
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pimpl->mIsDefaultIOHandler = !pIOHandler;
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pimpl->mIOSystem.reset(pIOHandler);
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pimpl->mIsDefaultIOHandler = !pIOHandler;
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pimpl->mIOSystem.reset(pIOHandler);
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}
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// ------------------------------------------------------------------------------------------------
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IOSystem* Exporter :: GetIOHandler() const
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{
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return pimpl->mIOSystem.get();
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return pimpl->mIOSystem.get();
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}
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// ------------------------------------------------------------------------------------------------
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bool Exporter :: IsDefaultIOHandler() const
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{
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return pimpl->mIsDefaultIOHandler;
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return pimpl->mIsDefaultIOHandler;
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}
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// ------------------------------------------------------------------------------------------------
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const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int, const ExportProperties* pProperties)
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{
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if (pimpl->blob) {
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delete pimpl->blob;
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pimpl->blob = NULL;
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}
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if (pimpl->blob) {
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delete pimpl->blob;
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pimpl->blob = NULL;
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}
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boost::shared_ptr<IOSystem> old = pimpl->mIOSystem;
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boost::shared_ptr<IOSystem> old = pimpl->mIOSystem;
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BlobIOSystem* blobio = new BlobIOSystem();
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pimpl->mIOSystem = boost::shared_ptr<IOSystem>( blobio );
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BlobIOSystem* blobio = new BlobIOSystem();
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pimpl->mIOSystem = boost::shared_ptr<IOSystem>( blobio );
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if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName())) {
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pimpl->mIOSystem = old;
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return NULL;
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}
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if (AI_SUCCESS != Export(pScene,pFormatId,blobio->GetMagicFileName())) {
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pimpl->mIOSystem = old;
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return NULL;
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}
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pimpl->blob = blobio->GetBlobChain();
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pimpl->mIOSystem = old;
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pimpl->blob = blobio->GetBlobChain();
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pimpl->mIOSystem = old;
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return pimpl->blob;
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return pimpl->blob;
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}
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// ------------------------------------------------------------------------------------------------
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bool IsVerboseFormat(const aiMesh* mesh)
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{
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// avoid slow vector<bool> specialization
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std::vector<unsigned int> seen(mesh->mNumVertices,0);
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for(unsigned int i = 0; i < mesh->mNumFaces; ++i) {
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const aiFace& f = mesh->mFaces[i];
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for(unsigned int j = 0; j < f.mNumIndices; ++j) {
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if(++seen[f.mIndices[j]] == 2) {
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// found a duplicate index
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return false;
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}
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}
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}
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return true;
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// avoid slow vector<bool> specialization
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std::vector<unsigned int> seen(mesh->mNumVertices,0);
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for(unsigned int i = 0; i < mesh->mNumFaces; ++i) {
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const aiFace& f = mesh->mFaces[i];
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for(unsigned int j = 0; j < f.mNumIndices; ++j) {
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if(++seen[f.mIndices[j]] == 2) {
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// found a duplicate index
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return false;
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}
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}
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}
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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bool IsVerboseFormat(const aiScene* pScene)
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{
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for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
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if(!IsVerboseFormat(pScene->mMeshes[i])) {
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return false;
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}
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}
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return true;
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for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
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if(!IsVerboseFormat(pScene->mMeshes[i])) {
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return false;
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}
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}
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing, const ExportProperties* pProperties)
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{
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ASSIMP_BEGIN_EXCEPTION_REGION();
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// when they create scenes from scratch, users will likely create them not in verbose
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// format. They will likely not be aware that there is a flag in the scene to indicate
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// this, however. To avoid surprises and bug reports, we check for duplicates in
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// meshes upfront.
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const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || IsVerboseFormat(pScene);
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// when they create scenes from scratch, users will likely create them not in verbose
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// format. They will likely not be aware that there is a flag in the scene to indicate
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// this, however. To avoid surprises and bug reports, we check for duplicates in
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// meshes upfront.
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const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || IsVerboseFormat(pScene);
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pimpl->mError = "";
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for (size_t i = 0; i < pimpl->mExporters.size(); ++i) {
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const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i];
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if (!strcmp(exp.mDescription.id,pFormatId)) {
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pimpl->mError = "";
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for (size_t i = 0; i < pimpl->mExporters.size(); ++i) {
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const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i];
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if (!strcmp(exp.mDescription.id,pFormatId)) {
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try {
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try {
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// Always create a full copy of the scene. We might optimize this one day,
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// but for now it is the most pragmatic way.
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aiScene* scenecopy_tmp;
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SceneCombiner::CopyScene(&scenecopy_tmp,pScene);
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// Always create a full copy of the scene. We might optimize this one day,
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// but for now it is the most pragmatic way.
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aiScene* scenecopy_tmp;
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SceneCombiner::CopyScene(&scenecopy_tmp,pScene);
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std::auto_ptr<aiScene> scenecopy(scenecopy_tmp);
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const ScenePrivateData* const priv = ScenePriv(pScene);
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std::auto_ptr<aiScene> scenecopy(scenecopy_tmp);
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const ScenePrivateData* const priv = ScenePriv(pScene);
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// steps that are not idempotent, i.e. we might need to run them again, usually to get back to the
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// original state before the step was applied first. When checking which steps we don't need
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// to run, those are excluded.
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const unsigned int nonIdempotentSteps = aiProcess_FlipWindingOrder | aiProcess_FlipUVs | aiProcess_MakeLeftHanded;
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// steps that are not idempotent, i.e. we might need to run them again, usually to get back to the
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// original state before the step was applied first. When checking which steps we don't need
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// to run, those are excluded.
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const unsigned int nonIdempotentSteps = aiProcess_FlipWindingOrder | aiProcess_FlipUVs | aiProcess_MakeLeftHanded;
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// Erase all pp steps that were already applied to this scene
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const unsigned int pp = (exp.mEnforcePP | pPreprocessing) & ~(priv && !priv->mIsCopy
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? (priv->mPPStepsApplied & ~nonIdempotentSteps)
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: 0u);
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// Erase all pp steps that were already applied to this scene
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const unsigned int pp = (exp.mEnforcePP | pPreprocessing) & ~(priv && !priv->mIsCopy
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? (priv->mPPStepsApplied & ~nonIdempotentSteps)
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: 0u);
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// If no extra postprocessing was specified, and we obtained this scene from an
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// Assimp importer, apply the reverse steps automatically.
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// TODO: either drop this, or document it. Otherwise it is just a bad surprise.
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//if (!pPreprocessing && priv) {
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// pp |= (nonIdempotentSteps & priv->mPPStepsApplied);
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//}
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// If no extra postprocessing was specified, and we obtained this scene from an
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// Assimp importer, apply the reverse steps automatically.
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// TODO: either drop this, or document it. Otherwise it is just a bad surprise.
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//if (!pPreprocessing && priv) {
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// pp |= (nonIdempotentSteps & priv->mPPStepsApplied);
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//}
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// If the input scene is not in verbose format, but there is at least postprocessing step that relies on it,
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// we need to run the MakeVerboseFormat step first.
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bool must_join_again = false;
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if (!is_verbose_format) {
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// If the input scene is not in verbose format, but there is at least postprocessing step that relies on it,
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// we need to run the MakeVerboseFormat step first.
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bool must_join_again = false;
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if (!is_verbose_format) {
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bool verbosify = false;
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
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BaseProcess* const p = pimpl->mPostProcessingSteps[a];
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bool verbosify = false;
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
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BaseProcess* const p = pimpl->mPostProcessingSteps[a];
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if (p->IsActive(pp) && p->RequireVerboseFormat()) {
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verbosify = true;
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break;
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}
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}
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if (p->IsActive(pp) && p->RequireVerboseFormat()) {
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verbosify = true;
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break;
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}
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}
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if (verbosify || (exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) {
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DefaultLogger::get()->debug("export: Scene data not in verbose format, applying MakeVerboseFormat step first");
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if (verbosify || (exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) {
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DefaultLogger::get()->debug("export: Scene data not in verbose format, applying MakeVerboseFormat step first");
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MakeVerboseFormatProcess proc;
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proc.Execute(scenecopy.get());
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MakeVerboseFormatProcess proc;
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proc.Execute(scenecopy.get());
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if(!(exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) {
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must_join_again = true;
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}
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}
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}
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if(!(exp.mEnforcePP & aiProcess_JoinIdenticalVertices)) {
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must_join_again = true;
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}
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}
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}
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if (pp) {
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// the three 'conversion' steps need to be executed first because all other steps rely on the standard data layout
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{
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FlipWindingOrderProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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if (pp) {
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// the three 'conversion' steps need to be executed first because all other steps rely on the standard data layout
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{
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FlipWindingOrderProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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{
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FlipUVsProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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{
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FlipUVsProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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{
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MakeLeftHandedProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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{
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MakeLeftHandedProcess step;
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if (step.IsActive(pp)) {
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step.Execute(scenecopy.get());
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}
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}
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// dispatch other processes
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
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BaseProcess* const p = pimpl->mPostProcessingSteps[a];
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||||
// dispatch other processes
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
|
||||
BaseProcess* const p = pimpl->mPostProcessingSteps[a];
|
||||
|
||||
if (p->IsActive(pp)
|
||||
&& !dynamic_cast<FlipUVsProcess*>(p)
|
||||
&& !dynamic_cast<FlipWindingOrderProcess*>(p)
|
||||
&& !dynamic_cast<MakeLeftHandedProcess*>(p)) {
|
||||
if (p->IsActive(pp)
|
||||
&& !dynamic_cast<FlipUVsProcess*>(p)
|
||||
&& !dynamic_cast<FlipWindingOrderProcess*>(p)
|
||||
&& !dynamic_cast<MakeLeftHandedProcess*>(p)) {
|
||||
|
||||
p->Execute(scenecopy.get());
|
||||
}
|
||||
}
|
||||
ScenePrivateData* const privOut = ScenePriv(scenecopy.get());
|
||||
ai_assert(privOut);
|
||||
p->Execute(scenecopy.get());
|
||||
}
|
||||
}
|
||||
ScenePrivateData* const privOut = ScenePriv(scenecopy.get());
|
||||
ai_assert(privOut);
|
||||
|
||||
privOut->mPPStepsApplied |= pp;
|
||||
}
|
||||
privOut->mPPStepsApplied |= pp;
|
||||
}
|
||||
|
||||
if(must_join_again) {
|
||||
JoinVerticesProcess proc;
|
||||
proc.Execute(scenecopy.get());
|
||||
}
|
||||
if(must_join_again) {
|
||||
JoinVerticesProcess proc;
|
||||
proc.Execute(scenecopy.get());
|
||||
}
|
||||
|
||||
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
|
||||
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties);
|
||||
}
|
||||
catch (DeadlyExportError& err) {
|
||||
pimpl->mError = err.what();
|
||||
return AI_FAILURE;
|
||||
}
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
}
|
||||
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
|
||||
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties);
|
||||
}
|
||||
catch (DeadlyExportError& err) {
|
||||
pimpl->mError = err.what();
|
||||
return AI_FAILURE;
|
||||
}
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
pimpl->mError = std::string("Found no exporter to handle this file format: ") + pFormatId;
|
||||
ASSIMP_END_EXCEPTION_REGION(aiReturn);
|
||||
return AI_FAILURE;
|
||||
pimpl->mError = std::string("Found no exporter to handle this file format: ") + pFormatId;
|
||||
ASSIMP_END_EXCEPTION_REGION(aiReturn);
|
||||
return AI_FAILURE;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const char* Exporter :: GetErrorString() const
|
||||
{
|
||||
return pimpl->mError.c_str();
|
||||
return pimpl->mError.c_str();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Exporter :: FreeBlob( )
|
||||
{
|
||||
delete pimpl->blob;
|
||||
pimpl->blob = NULL;
|
||||
delete pimpl->blob;
|
||||
pimpl->blob = NULL;
|
||||
|
||||
pimpl->mError = "";
|
||||
pimpl->mError = "";
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter :: GetBlob() const
|
||||
{
|
||||
return pimpl->blob;
|
||||
return pimpl->blob;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter :: GetOrphanedBlob() const
|
||||
{
|
||||
const aiExportDataBlob* tmp = pimpl->blob;
|
||||
pimpl->blob = NULL;
|
||||
return tmp;
|
||||
const aiExportDataBlob* tmp = pimpl->blob;
|
||||
pimpl->blob = NULL;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
size_t Exporter :: GetExportFormatCount() const
|
||||
{
|
||||
return pimpl->mExporters.size();
|
||||
return pimpl->mExporters.size();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportFormatDesc* Exporter :: GetExportFormatDescription( size_t pIndex ) const
|
||||
{
|
||||
if (pIndex >= GetExportFormatCount()) {
|
||||
return NULL;
|
||||
}
|
||||
if (pIndex >= GetExportFormatCount()) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Return from static storage if the requested index is built-in.
|
||||
if (pIndex < sizeof(gExporters) / sizeof(gExporters[0])) {
|
||||
return &gExporters[pIndex].mDescription;
|
||||
}
|
||||
// Return from static storage if the requested index is built-in.
|
||||
if (pIndex < sizeof(gExporters) / sizeof(gExporters[0])) {
|
||||
return &gExporters[pIndex].mDescription;
|
||||
}
|
||||
|
||||
return &pimpl->mExporters[pIndex].mDescription;
|
||||
return &pimpl->mExporters[pIndex].mDescription;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiReturn Exporter :: RegisterExporter(const ExportFormatEntry& desc)
|
||||
{
|
||||
BOOST_FOREACH(const ExportFormatEntry& e, pimpl->mExporters) {
|
||||
if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
|
||||
return aiReturn_FAILURE;
|
||||
}
|
||||
}
|
||||
BOOST_FOREACH(const ExportFormatEntry& e, pimpl->mExporters) {
|
||||
if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
|
||||
return aiReturn_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
pimpl->mExporters.push_back(desc);
|
||||
return aiReturn_SUCCESS;
|
||||
pimpl->mExporters.push_back(desc);
|
||||
return aiReturn_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Exporter :: UnregisterExporter(const char* id)
|
||||
{
|
||||
for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); it != pimpl->mExporters.end(); ++it) {
|
||||
if (!strcmp((*it).mDescription.id,id)) {
|
||||
pimpl->mExporters.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); it != pimpl->mExporters.end(); ++it) {
|
||||
if (!strcmp((*it).mDescription.id,id)) {
|
||||
pimpl->mExporters.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ExportProperties :: ExportProperties() {}
|
||||
|
||||
ExportProperties::ExportProperties(const ExportProperties &other)
|
||||
: mIntProperties(other.mIntProperties),
|
||||
: mIntProperties(other.mIntProperties),
|
||||
mFloatProperties(other.mFloatProperties),
|
||||
mStringProperties(other.mStringProperties),
|
||||
mMatrixProperties(other.mMatrixProperties)
|
||||
@@ -520,95 +520,95 @@ ExportProperties::ExportProperties(const ExportProperties &other)
|
||||
// Set a configuration property
|
||||
bool ExportProperties :: SetPropertyInteger(const char* szName, int iValue)
|
||||
{
|
||||
return SetGenericProperty<int>(mIntProperties, szName,iValue);
|
||||
return SetGenericProperty<int>(mIntProperties, szName,iValue);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool ExportProperties :: SetPropertyFloat(const char* szName, float iValue)
|
||||
{
|
||||
return SetGenericProperty<float>(mFloatProperties, szName,iValue);
|
||||
return SetGenericProperty<float>(mFloatProperties, szName,iValue);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool ExportProperties :: SetPropertyString(const char* szName, const std::string& value)
|
||||
{
|
||||
return SetGenericProperty<std::string>(mStringProperties, szName,value);
|
||||
return SetGenericProperty<std::string>(mStringProperties, szName,value);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool ExportProperties :: SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
|
||||
{
|
||||
return SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value);
|
||||
return SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
int ExportProperties :: GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn /*= 0xffffffff*/) const
|
||||
int iErrorReturn /*= 0xffffffff*/) const
|
||||
{
|
||||
return GetGenericProperty<int>(mIntProperties,szName,iErrorReturn);
|
||||
return GetGenericProperty<int>(mIntProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
float ExportProperties :: GetPropertyFloat(const char* szName,
|
||||
float iErrorReturn /*= 10e10*/) const
|
||||
float iErrorReturn /*= 10e10*/) const
|
||||
{
|
||||
return GetGenericProperty<float>(mFloatProperties,szName,iErrorReturn);
|
||||
return GetGenericProperty<float>(mFloatProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
const std::string ExportProperties :: GetPropertyString(const char* szName,
|
||||
const std::string& iErrorReturn /*= ""*/) const
|
||||
const std::string& iErrorReturn /*= ""*/) const
|
||||
{
|
||||
return GetGenericProperty<std::string>(mStringProperties,szName,iErrorReturn);
|
||||
return GetGenericProperty<std::string>(mStringProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
const aiMatrix4x4 ExportProperties :: GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
|
||||
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
|
||||
{
|
||||
return GetGenericProperty<aiMatrix4x4>(mMatrixProperties,szName,iErrorReturn);
|
||||
return GetGenericProperty<aiMatrix4x4>(mMatrixProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyInteger(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<int>(mIntProperties, szName);
|
||||
return HasGenericProperty<int>(mIntProperties, szName);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyBool(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<int>(mIntProperties, szName);
|
||||
return HasGenericProperty<int>(mIntProperties, szName);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyFloat(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<float>(mFloatProperties, szName);
|
||||
return HasGenericProperty<float>(mFloatProperties, szName);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyString(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<std::string>(mStringProperties, szName);
|
||||
return HasGenericProperty<std::string>(mStringProperties, szName);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Has a configuration property
|
||||
bool ExportProperties :: HasPropertyMatrix(const char* szName) const
|
||||
{
|
||||
return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName);
|
||||
return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName);
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user