Refactor: Expand tabs to 4 spaces
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@@ -73,7 +73,7 @@ namespace Assimp {
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using namespace std;
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// ------------------------------------------------------------------------------------------------
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// Default constructor
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// Default constructor
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ObjFileImporter::ObjFileImporter() :
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m_Buffer(),
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m_pRootObject( NULL ),
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@@ -84,7 +84,7 @@ ObjFileImporter::ObjFileImporter() :
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor.
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// Destructor.
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ObjFileImporter::~ObjFileImporter()
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{
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delete m_pRootObject;
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@@ -92,7 +92,7 @@ ObjFileImporter::~ObjFileImporter()
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}
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// ------------------------------------------------------------------------------------------------
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// Returns true, if file is an obj file.
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// Returns true, if file is an obj file.
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bool ObjFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler , bool checkSig ) const
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{
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if(!checkSig) //Check File Extension
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@@ -113,7 +113,7 @@ const aiImporterDesc* ObjFileImporter::GetInfo () const
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}
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// ------------------------------------------------------------------------------------------------
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// Obj-file import implementation
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// Obj-file import implementation
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void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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{
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// Read file into memory
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@@ -171,7 +171,7 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
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}
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// ------------------------------------------------------------------------------------------------
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// Create the data from parsed obj-file
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// Create the data from parsed obj-file
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void ObjFileImporter::CreateDataFromImport(const ObjFile::Model* pModel, aiScene* pScene) {
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if( 0L == pModel ) {
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return;
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@@ -212,7 +212,7 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model* pModel, aiScene
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}
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// ------------------------------------------------------------------------------------------------
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// Creates all nodes of the model
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// Creates all nodes of the model
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aiNode *ObjFileImporter::createNodes(const ObjFile::Model* pModel, const ObjFile::Object* pObject,
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aiNode *pParent, aiScene* pScene,
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std::vector<aiMesh*> &MeshArray )
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@@ -271,7 +271,7 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model* pModel, const ObjFile
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}
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// ------------------------------------------------------------------------------------------------
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// Create topology data
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// Create topology data
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aiMesh *ObjFileImporter::createTopology( const ObjFile::Model* pModel, const ObjFile::Object* pData,
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unsigned int meshIndex )
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{
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@@ -358,7 +358,7 @@ aiMesh *ObjFileImporter::createTopology( const ObjFile::Model* pModel, const Obj
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}
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// ------------------------------------------------------------------------------------------------
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// Creates a vertex array
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// Creates a vertex array
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void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
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const ObjFile::Object* pCurrentObject,
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unsigned int uiMeshIndex,
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@@ -483,7 +483,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
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}
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// ------------------------------------------------------------------------------------------------
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// Counts all stored meshes
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// Counts all stored meshes
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void ObjFileImporter::countObjects(const std::vector<ObjFile::Object*> &rObjects, int &iNumMeshes)
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{
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iNumMeshes = 0;
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@@ -503,7 +503,7 @@ void ObjFileImporter::countObjects(const std::vector<ObjFile::Object*> &rObjects
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}
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// ------------------------------------------------------------------------------------------------
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// Add clamp mode property to material if necessary
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// Add clamp mode property to material if necessary
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void ObjFileImporter::addTextureMappingModeProperty(aiMaterial* mat, aiTextureType type, int clampMode)
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{
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ai_assert( NULL != mat);
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@@ -512,7 +512,7 @@ void ObjFileImporter::addTextureMappingModeProperty(aiMaterial* mat, aiTextureTy
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}
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// ------------------------------------------------------------------------------------------------
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// Creates the material
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// Creates the material
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void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pScene )
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{
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ai_assert( NULL != pScene );
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@@ -661,7 +661,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
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}
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// ------------------------------------------------------------------------------------------------
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// Appends this node to the parent node
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// Appends this node to the parent node
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void ObjFileImporter::appendChildToParentNode(aiNode *pParent, aiNode *pChild)
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{
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// Checking preconditions
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@@ -695,6 +695,6 @@ void ObjFileImporter::appendChildToParentNode(aiNode *pParent, aiNode *pChild)
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// ------------------------------------------------------------------------------------------------
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} // Namespace Assimp
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} // Namespace Assimp
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#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
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