From 84e68eaf24b3635b2d4be518f5cf0382340dff18 Mon Sep 17 00:00:00 2001 From: Kota Iguchi Date: Thu, 16 Jul 2020 15:26:02 +0900 Subject: [PATCH] fix invalid pointer for bone animation --- code/Common/Importer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/Common/Importer.cpp b/code/Common/Importer.cpp index a46d39b48..77eb8ef8c 100644 --- a/code/Common/Importer.cpp +++ b/code/Common/Importer.cpp @@ -1174,7 +1174,7 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const { // add all bone anims for (unsigned int a = 0; a < pc->mNumChannels; ++a) { - const aiNodeAnim* pc2 = pc->mChannels[i]; + const aiNodeAnim* pc2 = pc->mChannels[a]; in.animations += sizeof(aiNodeAnim); in.animations += pc2->mNumPositionKeys * sizeof(aiVectorKey); in.animations += pc2->mNumScalingKeys * sizeof(aiVectorKey);