Fix spelling mistakes
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@@ -605,7 +605,7 @@ void CMaterialManager::HMtoNMIfNecessary(
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*piTextureOut = piTexture;
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// Lock the input texture and try to determine its type.
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// Criterias:
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// Criteria:
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// - If r,g,b channel are identical it MUST be a height map
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// - If one of the rgb channels is used and the others are empty it
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// must be a height map, too.
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