Fix Whitespace (#6063)
* Fix Whitespace No functional changes. This commit removes trailing spaces, undesired line breaks, and formatting screwups. * Remove more useless line breaks in license (500 out of 630 license copies do NOT use double line breaks here) --------- Co-authored-by: Krishty <krishty@krishty.com> Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
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@@ -39,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/**
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/**
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* @file Implementation of the post-processing step to generate face
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* normals for all imported faces.
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*/
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@@ -144,7 +144,7 @@ bool GenFaceNormalsProcess::GenMeshFaceNormals(aiMesh *pMesh) {
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const aiVector3D *pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices - 1]];
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// Boolean XOR - if either but not both of these flags are set, then the winding order has
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// changed and the cross-product to calculate the normal needs to be reversed
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if (flippedWindingOrder_ != leftHanded_)
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if (flippedWindingOrder_ != leftHanded_)
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std::swap(pV2, pV3);
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const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe();
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