Fix Whitespace (#6063)
* Fix Whitespace No functional changes. This commit removes trailing spaces, undesired line breaks, and formatting screwups. * Remove more useless line breaks in license (500 out of 630 license copies do NOT use double line breaks here) --------- Co-authored-by: Krishty <krishty@krishty.com> Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
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@@ -119,9 +119,9 @@ bool Import3DFromFile( const std::string &filename) {
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logInfo(importer.GetErrorString());
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return false;
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}
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fin.close();
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g_scene = importer.ReadFile(filename, aiProcessPreset_TargetRealtime_Quality);
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// If the import failed, report it
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@@ -176,7 +176,7 @@ void freeTextureIds() {
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int LoadGLTextures(const aiScene* scene) {
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freeTextureIds();
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if (scene->HasTextures())
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if (scene->HasTextures())
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return 1;
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/* getTexture Filenames and Numb of Textures */
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