- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@166 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
ulfjorensen
2008-09-30 13:05:48 +00:00
parent 832f9cf672
commit 8925813026
15 changed files with 140 additions and 145 deletions

View File

@@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct aiBone;
struct aiMesh;
struct aiAnimation;
struct aiBoneAnim;
struct aiNodeAnim;
struct aiTexture;
struct aiMaterial;
struct aiNode;
@@ -152,7 +152,7 @@ protected:
* @param pBoneAnim Input bone animation
*/
void Validate( const aiAnimation* pAnimation,
const aiBoneAnim* pBoneAnim);
const aiNodeAnim* pBoneAnim);
// -------------------------------------------------------------------
/** Validates a node and all of its subnodes