- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@166 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
@@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
struct aiBone;
|
||||
struct aiMesh;
|
||||
struct aiAnimation;
|
||||
struct aiBoneAnim;
|
||||
struct aiNodeAnim;
|
||||
struct aiTexture;
|
||||
struct aiMaterial;
|
||||
struct aiNode;
|
||||
@@ -152,7 +152,7 @@ protected:
|
||||
* @param pBoneAnim Input bone animation
|
||||
*/
|
||||
void Validate( const aiAnimation* pAnimation,
|
||||
const aiBoneAnim* pBoneAnim);
|
||||
const aiNodeAnim* pBoneAnim);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Validates a node and all of its subnodes
|
||||
|
||||
Reference in New Issue
Block a user