Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
SMD bugfix. Makefile is up to date now. Added pack-attribute for aiVector3D and aiVector2D. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@132 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -129,7 +129,7 @@ void LWOImporter::FindVCChannels(const LWO::Surface& surf, const LWO::Layer& lay
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2ImageMap(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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//LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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@@ -147,16 +147,16 @@ void LWOImporter::LoadLWO2Gradient(unsigned int size, LWO::Texture& tex )
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2TextureHeader(unsigned int size, LWO::Texture& tex )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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//LE_NCONST uint8_t* const end = mFileBuffer + size;
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}
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// ------------------------------------------------------------------------------------------------
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void LWOImporter::LoadLWO2TextureBlock(uint32_t type, unsigned int size )
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{
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LE_NCONST uint8_t* const end = mFileBuffer + size;
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//LE_NCONST uint8_t* const end = mFileBuffer + size;
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LWO::Surface& surf = mSurfaces->back();
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LWO::Texture tex;
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//LWO::Surface& surf = mSurfaces->back();
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//LWO::Texture tex;
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// now get the exact type of the texture
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}
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