Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).

SMD bugfix.
Makefile is up to date now.
Added pack-attribute for aiVector3D and aiVector2D. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@132 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2008-09-12 20:25:11 +00:00
parent afdad92229
commit 8991496cf5
90 changed files with 421 additions and 415 deletions

View File

@@ -417,10 +417,11 @@ void OptimizeGraphProcess::JoinBones(
wmit = (*it).pSrcBones.begin(); wmit != wend; ++wmit)
{
aiBone* pip = (*wmit).first;
for (unsigned int mp = 0; mp < pip->mNumWeights;++mp)
for (unsigned int mp = 0; mp < pip->mNumWeights;++mp,++avw)
{
aiVertexWeight& vf = aiVertexWeight(pip->mWeights[mp]);
vf.mVertexId += (*wmit).second;
const aiVertexWeight& vfi = pip->mWeights[mp];
avw->mWeight = vfi.mWeight;
avw->mVertexId = vfi.mVertexId + (*wmit).second;
}
}
}
@@ -592,9 +593,9 @@ void OptimizeGraphProcess::ApplyNodeMeshesOptimization(aiNode* pNode)
// ------------------------------------------------------------------------------------------------
void OptimizeGraphProcess::TransformMeshes(aiNode* quak,aiNode* pNode)
{
for (unsigned int ä = 0; ä < quak->mNumMeshes;++ä)
for (unsigned int pl = 0; pl < quak->mNumMeshes;++pl)
{
aiMesh* mariusIsHot = pScene->mMeshes[quak->mMeshes[ä]];
aiMesh* mariusIsHot = pScene->mMeshes[quak->mMeshes[pl]];
aiMatrix4x4 mMatTransform = pNode->mTransformation;
// transformation: first back to the parent's local space,