Add ExportProperties
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@@ -144,7 +144,7 @@ namespace {
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// ------------------------------------------------------------------------------------------------
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// Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp
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void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene)
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void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
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{
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boost::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
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if(!outfile) {
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