Add ExportProperties

This commit is contained in:
Madrich
2015-03-14 14:03:14 +01:00
parent 5fedf5279c
commit 8b1b12682f
14 changed files with 365 additions and 41 deletions

View File

@@ -72,16 +72,16 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out);
// ------------------------------------------------------------------------------------------------
// Exporter worker function prototypes. Should not be necessary to #ifndef them, it's just a prototype
// do not use const, because some exporter need to convert the scene temporary
void ExportSceneCollada(const char*,IOSystem*, const aiScene*);
void ExportSceneXFile(const char*,IOSystem*, const aiScene*);
void ExportSceneObj(const char*,IOSystem*, const aiScene*);
void ExportSceneSTL(const char*,IOSystem*, const aiScene*);
void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*);
void ExportScenePly(const char*,IOSystem*, const aiScene*);
void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*);
void ExportScene3DS(const char*, IOSystem*, const aiScene*);
void ExportSceneAssbin(const char*, IOSystem*, const aiScene*);
void ExportSceneAssxml(const char*, IOSystem*, const aiScene*);
void ExportSceneCollada(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportScene3DS(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*);
// ------------------------------------------------------------------------------------------------
// global array of all export formats which Assimp supports in its current build
@@ -91,7 +91,7 @@ Exporter::ExportFormatEntry gExporters[] =
Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada),
#endif
#ifndef ASSIMP_BUILD_NO_FXILE_EXPORTER
#ifndef ASSIMP_BUILD_NO_XFILE_EXPORTER
Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs),
#endif
@@ -226,7 +226,7 @@ bool Exporter :: IsDefaultIOHandler() const
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int )
const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int, const ExportProperties* pProperties)
{
if (pimpl->blob) {
delete pimpl->blob;
@@ -282,7 +282,7 @@ bool IsVerboseFormat(const aiScene* pScene)
// ------------------------------------------------------------------------------------------------
aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing )
aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing, const ExportProperties* pProperties)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
@@ -290,7 +290,7 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
// format. They will likely not be aware that there is a flag in the scene to indicate
// this, however. To avoid surprises and bug reports, we check for duplicates in
// meshes upfront.
const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || IsVerboseFormat(pScene);
const bool is_verbose_format = !(pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) || IsVerboseFormat(pScene);
pimpl->mError = "";
for (size_t i = 0; i < pimpl->mExporters.size(); ++i) {
@@ -397,7 +397,7 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
proc.Execute(scenecopy.get());
}
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get());
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties);
}
catch (DeadlyExportError& err) {
pimpl->mError = err.what();
@@ -492,4 +492,122 @@ void Exporter :: UnregisterExporter(const char* id)
}
}
void ExportProperties :: CopyProperties(ExportProperties* dest,const ExportProperties* source)
{
if (!source || !dest) return;
dest->mIntProperties = IntPropertyMap(source->mIntProperties);
dest->mFloatProperties = FloatPropertyMap(source->mFloatProperties);
dest->mStringProperties = StringPropertyMap(source->mStringProperties);
dest->mMatrixProperties = MatrixPropertyMap(source->mMatrixProperties);
}
// ------------------------------------------------------------------------------------------------
// Set a configuration property
void ExportProperties :: SetPropertyInteger(const char* szName, int iValue,
bool* bWasExisting /*= NULL*/)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<int>(mIntProperties, szName,iValue,bWasExisting);
ASSIMP_END_EXCEPTION_REGION(void);
}
// ------------------------------------------------------------------------------------------------
// Set a configuration property
void ExportProperties :: SetPropertyFloat(const char* szName, float iValue,
bool* bWasExisting /*= NULL*/)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<float>(mFloatProperties, szName,iValue,bWasExisting);
ASSIMP_END_EXCEPTION_REGION(void);
}
// ------------------------------------------------------------------------------------------------
// Set a configuration property
void ExportProperties :: SetPropertyString(const char* szName, const std::string& value,
bool* bWasExisting /*= NULL*/)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<std::string>(mStringProperties, szName,value,bWasExisting);
ASSIMP_END_EXCEPTION_REGION(void);
}
// ------------------------------------------------------------------------------------------------
// Set a configuration property
void ExportProperties :: SetPropertyMatrix(const char* szName, const aiMatrix4x4& value,
bool* bWasExisting /*= NULL*/)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value,bWasExisting);
ASSIMP_END_EXCEPTION_REGION(void);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
int ExportProperties :: GetPropertyInteger(const char* szName,
int iErrorReturn /*= 0xffffffff*/) const
{
return GetGenericProperty<int>(mIntProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
float ExportProperties :: GetPropertyFloat(const char* szName,
float iErrorReturn /*= 10e10*/) const
{
return GetGenericProperty<float>(mFloatProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
const std::string ExportProperties :: GetPropertyString(const char* szName,
const std::string& iErrorReturn /*= ""*/) const
{
return GetGenericProperty<std::string>(mStringProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Has a configuration property
const aiMatrix4x4 ExportProperties :: GetPropertyMatrix(const char* szName,
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
{
return GetGenericProperty<aiMatrix4x4>(mMatrixProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Has a configuration property
bool ExportProperties :: HasPropertyInteger(const char* szName) const
{
return HasGenericProperty<int>(mIntProperties, szName);
}
// ------------------------------------------------------------------------------------------------
// Has a configuration property
bool ExportProperties :: HasPropertyBool(const char* szName) const
{
return HasGenericProperty<int>(mIntProperties, szName);
};
// ------------------------------------------------------------------------------------------------
// Has a configuration property
bool ExportProperties :: HasPropertyFloat(const char* szName) const
{
return HasGenericProperty<float>(mFloatProperties, szName);
};
// ------------------------------------------------------------------------------------------------
// Has a configuration property
bool ExportProperties :: HasPropertyString(const char* szName) const
{
return HasGenericProperty<std::string>(mStringProperties, szName);
};
// ------------------------------------------------------------------------------------------------
// Has a configuration property
bool ExportProperties :: HasPropertyMatrix(const char* szName) const
{
return HasGenericProperty<aiMatrix4x4>(mMatrixProperties, szName);
};
#endif // !ASSIMP_BUILD_NO_EXPORT