Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@54 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -548,7 +548,7 @@ struct Vertex_MDL4
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struct Vertex_MDL7
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{
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float x,y,z;
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uint16_t vertindex;
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uint16_t vertindex; // = bone index
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union {
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uint16_t norm162index;
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float norm[3];
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