Fix STL Expoter error.
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@@ -147,7 +147,7 @@ STLExporter::STLExporter(const char* _filename, const aiScene* pScene, bool expo
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for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
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WriteMesh(pScene->mMeshes[ i ]);
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}
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mOutput << EndSolidToken << name << endl;
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mOutput << EndSolidToken << " " << name << endl;
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}
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}
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