Refactoring: Some cleanups

This commit is contained in:
Kim Kulling
2023-11-12 21:09:33 +01:00
committed by Kim Kulling
parent aa3abb3c06
commit 8cf2d6e588
64 changed files with 557 additions and 686 deletions
+2 -9
View File
@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2022, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@@ -41,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
/** @file Implementation of the MD2 importer class */
@@ -65,7 +62,7 @@ using namespace Assimp::MD2;
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
#endif
static const aiImporterDesc desc = {
static constexpr aiImporterDesc desc = {
"Quake II Mesh Importer",
"",
"",
@@ -79,7 +76,7 @@ static const aiImporterDesc desc = {
};
// ------------------------------------------------------------------------------------------------
// Helper function to lookup a normal in Quake 2's precalculated table
// Helper function to lookup a normal in Quake 2's pre-calculated table
void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
{
// make sure the normal index has a valid value
@@ -100,10 +97,6 @@ MD2Importer::MD2Importer()
fileSize()
{}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
MD2Importer::~MD2Importer() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const