Refactoring: Some cleanups
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@@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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static const aiImporterDesc desc = {
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static constexpr aiImporterDesc desc = {
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"Quake Mesh / 3D GameStudio Mesh Importer",
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"",
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"",
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@@ -96,10 +96,6 @@ MDLImporter::MDLImporter() :
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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MDLImporter::~MDLImporter() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool MDLImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
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