diff --git a/code/MDLFileData.h b/code/MDLFileData.h index 2afea8a95..3ef58ca5a 100644 --- a/code/MDLFileData.h +++ b/code/MDLFileData.h @@ -126,16 +126,16 @@ struct Header { int32_t version; //! scale factors for each axis - aiVector3D scale; + ai_real scale[3]; //! translation factors for each axis - aiVector3D translate; + ai_real translate[3]; //! bounding radius of the mesh float boundingradius; //! Position of the viewer's exe. Ignored - aiVector3D vEyePos; + ai_real vEyePos[3]; //! Number of textures int32_t num_skins;