Fix BlenderDNA for clang cross compiler.
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@@ -56,10 +56,10 @@ using namespace Assimp::Formatter;
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static bool match4(StreamReaderAny& stream, const char* string) {
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ai_assert( nullptr != string );
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char tmp[] = {
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(stream).GetI1(),
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(stream).GetI1(),
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(stream).GetI1(),
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(stream).GetI1()
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(const char)(stream).GetI1(),
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(const char)(stream).GetI1(),
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(const char)(stream).GetI1(),
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(const char)(stream).GetI1()
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};
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return (tmp[0]==string[0] && tmp[1]==string[1] && tmp[2]==string[2] && tmp[3]==string[3]);
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}
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@@ -346,10 +346,10 @@ void SectionParser :: Next()
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stream.SetCurrentPos(current.start + current.size);
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const char tmp[] = {
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stream.GetI1(),
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stream.GetI1(),
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stream.GetI1(),
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stream.GetI1()
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(const char)stream.GetI1(),
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(const char)stream.GetI1(),
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(const char)stream.GetI1(),
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(const char)stream.GetI1()
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};
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current.id = std::string(tmp,tmp[3]?4:tmp[2]?3:tmp[1]?2:1);
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