- fbx: fix weight conversion for multi-mesh geometry.

This commit is contained in:
Alexander Gessler
2012-07-27 00:50:58 +02:00
parent f230ac2f60
commit 916947327f
3 changed files with 53 additions and 19 deletions

View File

@@ -150,7 +150,8 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
continue;
}
ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob));
// XXX support constraints as DOM class
//ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob));
target = ob;
if(!target) {
continue;
@@ -161,7 +162,7 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
}
}
if(!target) {
DOMError("failed to resolve target Model/NodeAttribute for AnimationCurveNode",&element);
DOMWarning("failed to resolve target Model/NodeAttribute/Constraint for AnimationCurveNode",&element);
}
}