- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@260 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
ulfjorensen
2008-12-04 17:06:26 +00:00
parent d320a4bc64
commit 917db45b3c
9 changed files with 526 additions and 161 deletions

View File

@@ -59,20 +59,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
#if _MSC_VER >= 1400
# pragma message( "AssimpBuild: Using -noBoost workaround for boost::random" )
#endif
# include "../include/BoostWorkaround/boost/random/uniform_int.hpp"
# include "../include/BoostWorkaround/boost/random/variate_generator.hpp"
# include "../include/BoostWorkaround/boost/random/mersenne_twister.hpp"
#else
#if _MSC_VER >= 1400
# pragma message( "AssimpBuild: Using standard boost headers for boost::random" )
#endif
# include <boost/random/uniform_int.hpp>
# include <boost/random/variate_generator.hpp>
# include <boost/random/mersenne_twister.hpp>