- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@260 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -59,20 +59,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ----------------------------------------------------------------------------
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#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
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#if _MSC_VER >= 1400
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# pragma message( "AssimpBuild: Using -noBoost workaround for boost::random" )
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#endif
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# include "../include/BoostWorkaround/boost/random/uniform_int.hpp"
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# include "../include/BoostWorkaround/boost/random/variate_generator.hpp"
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# include "../include/BoostWorkaround/boost/random/mersenne_twister.hpp"
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#else
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#if _MSC_VER >= 1400
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# pragma message( "AssimpBuild: Using standard boost headers for boost::random" )
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#endif
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# include <boost/random/uniform_int.hpp>
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# include <boost/random/variate_generator.hpp>
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# include <boost/random/mersenne_twister.hpp>
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