Removed redundant rest matrix and fixed assert compile error

This commit is contained in:
RevoluPowered
2019-10-26 18:09:26 +01:00
parent 6ea97a1282
commit 93efe4197a
2 changed files with 7 additions and 19 deletions

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@@ -293,11 +293,6 @@ struct aiBone {
*/
C_STRUCT aiMatrix4x4 mOffsetMatrix;
/** Matrix used for the global rest transform
* This tells you directly the rest without extending as required in most game engine implementations
* */
C_STRUCT aiMatrix4x4 mRestMatrix;
#ifdef __cplusplus
//! Default constructor