Fix getting anisotropy in obj

This commit is contained in:
youkeyao
2022-03-03 01:01:34 +08:00
parent bbcefbd034
commit 9b227fc262

View File

@@ -238,6 +238,7 @@ void ObjFileMtlImporter::load() {
case 'a': // Anisotropy
{
++m_DataIt;
getFloatValue(m_pModel->m_pCurrentMaterial->anisotropy);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
} break;