Update to latest Melange SDK
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@@ -52,6 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "C4DImporter.h"
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#include "TinyFormatter.h"
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#include <memory>
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#include <assimp/IOSystem.hpp>
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#include <assimp/scene.h>
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#include <assimp/ai_assert.h>
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#if defined(_M_X64) || defined(__amd64__)
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# define __C4D_64BIT
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@@ -61,10 +65,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "c4d_file.h"
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#include "default_alien_overloads.h"
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using namespace _melange_;
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using namespace melange;
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// overload this function and fill in your own unique data
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void GetWriterInfo(LONG &id, String &appname)
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void GetWriterInfo(int &id, String &appname)
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{
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id = 2424226;
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appname = "Open Asset Import Library";
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@@ -197,7 +201,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
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// ------------------------------------------------------------------------------------------------
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bool C4DImporter::ReadShader(aiMaterial* out, _melange_::BaseShader* shader)
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bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
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{
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// based on Melange sample code (C4DImportExport.cpp)
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while(shader) {
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@@ -263,7 +267,7 @@ bool C4DImporter::ReadShader(aiMaterial* out, _melange_::BaseShader* shader)
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// ------------------------------------------------------------------------------------------------
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void C4DImporter::ReadMaterials(_melange_::BaseMaterial* mat)
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void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
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{
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// based on Melange sample code
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while (mat)
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@@ -288,7 +292,7 @@ void C4DImporter::ReadMaterials(_melange_::BaseMaterial* mat)
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mat->GetParameter(MATERIAL_COLOR_COLOR, data);
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Vector color = data.GetVector();
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mat->GetParameter(MATERIAL_COLOR_BRIGHTNESS, data);
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const Real brightness = data.GetReal();
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const Float brightness = data.GetFloat();
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color *= brightness;
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@@ -507,11 +511,13 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
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// copy normals
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if (normals_src) {
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if(i >= normals_src->GetNormalCount()) {
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if(i >= normals_src->GetDataCount()) {
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LogError("unexpected number of normals, ignoring");
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}
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else {
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const NormalStruct& nor = normals_src->GetNormals(i);
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ConstNormalHandle normal_handle = normals_src->GetDataAddressR();
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NormalStruct nor;
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NormalTag::Get(normal_handle, i, nor);
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normals->x = nor.a.x;
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normals->y = nor.a.y;
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normals->z = nor.a.z;
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